Croesus
Adventurer
Another Champions/Hero system fan here. One character I've run in every version of Champions (except Fuzion and 6E) is Tangler.
A galactic gendarme, he has powered armor and a tangler rifle. The rifle is a multipower with various entangles and stun-only, no-knockback energy blasts (he's a cop - he always tries to capture). However, the energy blasts are only in exploding his entangles, so to do any damage, he has to first entangle his target. Mainly designed as a support type of character - he entangles the target, then the party brick haymaker's the poor sod.
I later got permission from the GM to add a ranged killing attack that could not affect living creatures. This allowed tangler to blast through brick walls and such. Seemed like a good idea, until Tangler targeted a door in the villain base we were breaking out of. The GM asked "why" the RKA couldn't affect living. Off the top of my head, I decided it was because the rifle had a computer that would not allow it to target anything living. So I shot the door, it had a reflection field, and I took the full brunt of the RKA. Tangler was unconscious the rest of the session. Oh well...
As for more general types, I prefer either 1) a simple character, usually a brick of some sort, that I can play without worrying about any special rules or remembering a long list of powers (for when I'm lazy) or 2) a jack of all trades type with a multipower or variable power pool. This type won't be the best at anything, but he'll have great flexibility and be able to contribute no matter what we run into during the session.
A galactic gendarme, he has powered armor and a tangler rifle. The rifle is a multipower with various entangles and stun-only, no-knockback energy blasts (he's a cop - he always tries to capture). However, the energy blasts are only in exploding his entangles, so to do any damage, he has to first entangle his target. Mainly designed as a support type of character - he entangles the target, then the party brick haymaker's the poor sod.
I later got permission from the GM to add a ranged killing attack that could not affect living creatures. This allowed tangler to blast through brick walls and such. Seemed like a good idea, until Tangler targeted a door in the villain base we were breaking out of. The GM asked "why" the RKA couldn't affect living. Off the top of my head, I decided it was because the rifle had a computer that would not allow it to target anything living. So I shot the door, it had a reflection field, and I took the full brunt of the RKA. Tangler was unconscious the rest of the session. Oh well...

As for more general types, I prefer either 1) a simple character, usually a brick of some sort, that I can play without worrying about any special rules or remembering a long list of powers (for when I'm lazy) or 2) a jack of all trades type with a multipower or variable power pool. This type won't be the best at anything, but he'll have great flexibility and be able to contribute no matter what we run into during the session.
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