Wolfen Priest
First Post
Canis said:That aside, dual-wielding light weapons is the more effective solution for characters who have a dex bonus at least 2 higher than their strength bonus, provided they have taken weapon finesse for their dual weapon. It just requires more specialization and feats to be effective. High dexterity, low strength fighters need the extra attacks to catch up in damage, and with the right feats they don't lose out on their attack bonus enough to be hurt by it.
But for a really *twinky* player, any fighter-type will have a higher STR than DEX to maximize melee combat anyway. If he/she has a higher DEX, he/she will probably be better off spending feats on ranged combat, neh?
With the -2 for each attack, I just think TWF is underpowered, which is exactly why I made the changes to the ranger class at higher levels. I mean, there has to be some bonus to sticking with the class to level 10, and since that seems to be the direction the ranger is headed anyway, I just do it 2e style, and give them a -0 to hit with TWF. I don't think that's game-breaking, but I do think TWF is underpowered as is. Generally.