Simplicity said:The Player's Handbook I: For Arcane, Divine, and Martial Characters. But mostly for martial characters.
Simplicity said:The Player's Handbook I: For Arcane, Divine, and Martial Characters. But mostly for martial characters.
OchreJelly said:Are there feats that have no prerequisite? I don't have the book yet so it's a genuine question. Thanks.
I think that might be one of the main reason. All other powers will look more "magical" then the martial heroes.Jer said:You know, I think I'm actually fine with that.
For the first time in, well, ever, I'm thinking you could run a D&D game without any magicians at all and still be able to use the whole Monster Manual. That's actually kind of impressive.
And it sounds like PHB2 is going to include some more arcane and divine stuff, and if they're introducing more power sources in it as well, then it may be that they decided to front-load the martial characters into the first PHB intentionally. There are 4 martial classes in this first PHB, double the number of each of the other two types of classes, so it kind of makes sense that there would be more martial options listed.
JesterOC said:It is not as bad as it seems. A large portion of the feats are for armor and weapon buffs. The huge amount of weapon buffs actually make the feats weaker as it reduces the number of weapons that the feat helps. Also many of the physical feats require Str and Con which double the number of entries into the list. Also there is a good chance that wizards will want to get some of the amor feats so it benifits both martial and arcane classes.
Just because a feat requires a mental stat doesn't mean it needs to be for a caster. Hell, I think in the 3.x PHB there were no caster feats that required mental stats - all the feats that required mental stats were fighter or general feats.Jer said:You know, I think I'm actually fine with that.
For the first time in, well, ever, I'm thinking you could run a D&D game without any magicians at all and still be able to use the whole Monster Manual. That's actually kind of impressive.
And it sounds like PHB2 is going to include some more arcane and divine stuff, and if they're introducing more power sources in it as well, then it may be that they decided to front-load the martial characters into the first PHB intentionally. There are 4 martial classes in this first PHB, double the number of each of the other two types of classes, so it kind of makes sense that there would be more martial options listed.
Simplicity said:So as long as the arcane classes decide to go more martial, there isn't a problem? :-/ 3.5e core had way more arcane feats than this.