Chimera
First Post
Agback said:I plan to prepare spells that will increase the targets' mêlée capability (such as 'magic weapon' and 'shield of faith'), but generally keep them in reserve in case 'cure' spells are needed
Isn't that a bit of a contradiction?
Buff spells are used up front, at the beginning of fights. If you hold back on them, you're wasting them or not using them effectively.
You might want to look seriously at Scribe Scrolls. It's really useful for making sure that you have "will probably need sometime but not worth memorizing" spells (like Cure Disease, Remove Curse, Lesser Restoration) when you need them and it's the second cheapest means of making sure you have healing around (behind keeping the spells available).
Don't waste your time with Exotic weapons proficiencies or Skill Focus feats.
Quicken Spell takes up a spell slot FOUR levels higher. With only first level spells, this is a completely wasted feat for you at this time.
Take a look at the Divine Feats. You'd probably need to take Extra Turning down the line to make use of it, but some of them rock.
Power Attack/Cleave is *usually* useful. You'd need to take Power Attack now and then Cleave at 3rd level, or both at first level. The usefulness depends on your GM's style. Do you get more numbers of lower level opponents, or are most battles against one tougher opponent? If the latter, then Cleave isn't getting you anything.