evileeyore
Mrrrph
What feats (and where) add to base speed? Also what feats add to Animal Handling?
Are there any classes(prestige or otherwise) that add to these two things?
I already know about:
Feats
Run (PHB)
Animal Affinity (PHB)
Psionic movement feats. (PsiHB)
Classes:
Barbarian (PHB)
Monk(PHB)
PsyWarrior and Psion (PsiHB
As a side note how does Dwarven Load Bearing work with the Run Feat?
Dwarves(SRD):
Dwarf base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).
Run Feat(SRD):
RUN [GENERAL]
Benefit: When running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.
Normal: You move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.
TIA! Tanks In Advance!
EvilE
Editted to add the PsiGuys
Are there any classes(prestige or otherwise) that add to these two things?
I already know about:
Feats
Run (PHB)
Animal Affinity (PHB)
Psionic movement feats. (PsiHB)
Classes:
Barbarian (PHB)
Monk(PHB)
PsyWarrior and Psion (PsiHB
As a side note how does Dwarven Load Bearing work with the Run Feat?
Dwarves(SRD):
Dwarf base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).
Run Feat(SRD):
RUN [GENERAL]
Benefit: When running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Jump skill description), you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC.
Normal: You move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.
TIA! Tanks In Advance!
EvilE
Editted to add the PsiGuys

Last edited: