Slaved said:What about Permanencied Spells?
StreamOfTheSky said:Wouldn't work on a VoP character.
StreamOfTheSky said:For the same reason a 19th level VoP character can't walk into the game with a +5 bonus to strength from a bunch of wishes his friend cast on him?
Nail said:It's wealth, of course.
StreamOfTheSky said:It has a value, and an expensive one, at that. A single wish or permanency is worth more than any mundane armor. While it may be ok to have those spells cast on the VoP character's behalf in-game (I'm really not sure), even then I don't think it'd be ok to walk "fresh" to the game benefiting from any.It kinda defeats the whole meaning of the vow, and leads to lots of potential abuse.
EDIT: Or, perhaps a better answer: If a normal character were starting a game with any permanencies or wishes on him, you'd expect him to have paid for them out of his starting wealth. But the voP character has given up having that starting wealth.
Because, according to the rules in the PHB, having NPCs cast spells on you costs you money.Slaved said:How does Wealth stop a Character from Applying a Spell?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.