Ydars
Explorer
Jdraketh; I am not particularly invested in 3.5E (or D&D in general as I Play many games) so I don't think that I am comparing this to my favourite past edition and this is why I am dissatisified; I just think that spreading everything over 30 levels very much dilutes what you can choose at any particular level.
Having said this, from what people are posting about tactics, perhaps build is not so important in 4E and the game is more about how it is played. I can imagine this is true in combat; it is the non-combat stuff that feels a little light to me.
Having said this, from what people are posting about tactics, perhaps build is not so important in 4E and the game is more about how it is played. I can imagine this is true in combat; it is the non-combat stuff that feels a little light to me.