d20Dwarf said:Don't worry, Chromnos, we'll be having another contest very soon on our Website. Keep an eye out for an announcement!
Cool! Will the announcement be here or at your site?d20Dwarf said:Don't worry, Chromnos, we'll be having another contest very soon on our Website. Keep an eye out for an announcement!
Yep, the prereqs are being redone. Not necessarily just for elves, but it leans that way don't it?kingpaul said:Green Warden
An elven ranger class
Prereqs: In hindsight, these are a bit weak for a LgC
Yep, I bumped it up to making contact with three other societies and the companions can't help in the negotiations, they're for protection on the road. I don't know about the Silent Spell part, what do others think? The prereqs do say, of course, that the DM choses a feat to add to the list.Quests: The first seems a bit too easy, particularly due to the last sentence: I'd think limiting the companions in some way would be a good idea. The second looks good. Personally, I think I'd force the aspirant to be quiet all the time...force them to have the Silent Spell feat.
The obligatory ability increasing power.Face of Diplomacy: eh
Changed to: "Cohorts, followers, and allies gain a +1 morale bonus to attack and damage rolls when they can see the green warden." Still tweaking it though, considering the warden is so sneaky.None Shall Pass: Cool ability. My only question is on the "led" part. Is there a distance stipulation? Can my leader be a mile away and will I still have the bonus?
Both. Some parts are based on character level, others power level. The ability description should make this clear.Tree Shroud: I like the ability. However, is it based on character level or power level?
That's one thing I love about LgCs. Some people who've read the Green Warden think this ability is useless. Others, such as yourself, like it.Woodland Allies: I'd take this ability in a heartbeat...but I'd be sore-pressed to hold my patience in waiting until level 5.
kingpaul said:Deadeye Archer
A very interesting class, similar to my Ranged Huntsman
My only concern with this class was that most, not all, the abilities didn't have any power level bonuses associated with them. It was my understanding, and I could be mistaken, that's what made the choices so hard. With most of these abilities, it doesn't matter when you pick'em, you get the same level of use out of them.
d20Dwarf said:I will post it here, there, and everywhere else possible.![]()
kingpaul said:Grandmaster of Clouds
An interesting class for Monks. I like the speed increases, but how does it work when they go back to taking Monk classes?
kingpaul said:Dwarven Forgemaster
A dwarven fighter who is also a armor/weapon-smith. I'm not sure about the d12 HD though.
Prereqs: They look good. However, I'd put the Special in as a quest.
Quests: I like the idea of going before the king and petitioning to become a DF. The idea of creating a special set of arms/armor is also interesting. As I said in the prereqs, I'd put the as a quest as well, as, to me, it feels better as a quest.
Flesh of Stone: Of the HP increases of seen so far, this is the weakest one.
Yeah, I know. I thought it was appropriate anyway.Tireless Champion: Hmmm...able to keep going below 0. However, this ability doesn't increase with power levels.
Elemental Companion: This ability, from the table, should only be taken, if at all, at 1st, 3rd or 5th (no further advantage for 2nd or 4th). I don't quite like not being able to replace the elemental though.
The warcry ability is usable once per day per level. If I were to do this again though, I would change the attack bonus to +1 per power level and keep the once per day per power level as well.Dwarven Hero: Cool bonuses, but no increase with various power levels.
Don't worry, Chromnos, we'll be having another contest very soon on our Website. Keep an eye out for an announcement!