Kae'Yoss
First Post
FireLance said:The 2d6 damage will scale whenever the character learns a higher level [Fire] spell, though. If he learns delayed blast fireball at 14th level, he will do 7d6 damage with each blast.
Ah, didn't know that. Still, I don't think that this comes even near to what a melee guy can dish out at that level, what with multpicle attacks and more power attack and higher str scores and enhancements to weapons.
At 14th level your average melee beatstick will have 3 attacks (4 with boots of speed), each dealing something like 2d6 + a lot, with chances for nasty crits. A rogue will often use two-weapon fighting, getting 4 attacks or something, Each dealing something like 8d6 if he manages to sneak.
Nail said:
<=....I'm currently working on my Inquiry Pedagogy project...can't you tell?![]()
Sorry all: *Way Off-topic*...I'll stop, promise.![]()
Isn't that worded like this:
"Sorry, sorry, I'll try not to go off topic!"