my argument is that these are basic actions in a fight anyone should be able to do
ok.
dirty fighting: replace on of your attacks to do one of the following. A creature is then immune to dirty fighting for 24 hours.
-dex save or be blind for 1 round
-con save or be dazed for 1 round.
Your DM may rule that some actions are unavailable in certain situations. For instance, throwing dirt into someone's eyes might not work while underwater.
Stun is too strong to just allow anyone to try IMO.
,my secondary point is that as a specialist of martial combat the fighter should be better at these sorts of combat techniques.
Multi-attack makes them better.
Also action surge
we don't need a 'simple class'
i strongly disagree
you don't need one, but other people do.
And not just newbs. Some people just don't have the same mental capacity that you do. Either due to age, injury, or they just like to drink while they play. They deserve to have a class to play.
DnD is for everyone.
But for the remainder of this thread, I'll refer to it as a "brute", so as to keep the conversation constructive.
what would qualify as buffing alot of those things would mean making basic rules for them that don't require superiority dice.
All fighters can already attack, trip, grapple, or push.
Superiority dice let you attack
and trip.
Or grapple
as a bonus action.