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Final Fantasy J

renau1g

First Post
Knowing their tactics well, Toral aims his spell just ahead of the advancing 'Billy', attempting to soften up the foes before it charges into melee. Calling upon his experience with changing forms, Toral utilizes a secret that he gleaned and manages to enhance his mind.

Weaving his magic rod and shield through the air in a complex ritual, the red mage points the weapon at a spot ahead of the rushing construct. A small red bead flies forward

The bead explodes into a ball of fire that catches three of the bandit in the inferno.

[sblock=OOC]
Swift: Transmuter Variant ability (add +2 to INT, lasts 7 minutes)
Actions: Cast Fireball in an area to catch bandits 2,9,& 0 and avoid A
Fireball Damage (8d6=24) Reflex Save DC 20 for half (unless they're rogues ;) )
[/sblock]

[sblock=Stats]
62/62 hp
15 AC, Touch/Flat-Footed 15
Spells Left:
Spells prepared - Wizard (Save DC 16 + spell level):
0 - 4, Detect Magic (x3), Prestigidation;
1st - 7+1, Magic Missile (x3), Grease(x2), Expeditiuous Retreat*, Orb of Fire, Lesser**(x2) ;
2nd - 4+1, Scorch (SpC181)**(x2), Earthen Grasp (SpC76)*, Glitterdust(x2), Belker's Claws (SpC26);
3rd - 3+1, Fireball**, Gaseous Form*, Blink*, Greater Mage Armour;
4th - 2+1, Bite of the Werewolf*, Blast of Flame(SpC31)**(x2)

Spells prepared - Cleric (Save DC 16 + spell level):
0 - 6,Detect Magic (x3), Mending, Light (x2) ;
1st - 6+2, Protection from Evil(x2), Sanctuary, Divine Favour, Entropic Shield, Vigor, Lesser(x2) True Strike (D);
2nd - 4+2, Bull's Strength(x2), Resist Energy, Shatter, Silence, Heat Metal (D);
3rd - 3+1, Dispel Magic, Magic Circle Against Evil, Prayer, Energy Vulnerability, Haste(D) ;
4th - 2+1, Resitance, Greater(Cast Beginning of Day), Shield of Faith (Mass) Fire Shield (D)(x2)
[/sblock]
 

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Shayuri

First Post
Deezy fiddles with the crossbow, then hobbles after Billy as she knocks it a few times with the heel of her hand to get the sight adjusted. She stops after a short distance, raises the device to her shoulder and lets another bolt fly!

The Crosscrank whistles and kachunks as it draws and loads itself, leaving Deezy to delightedly shade her eyes as the bolt sails on a long ballistic arc, straight towards one of the bandits!

(Move south 30', attack Bandit 0. Attack 27, damage 10. http://invisiblecastle.com/roller/view/1664037/ )

Billy bears down on the two bandits, towering heads and shoulders over them, and almost as wide at the shoulders as the two men standing side by side. Eyes of polished glass whirr and tick as they spin in their sockets to focus on the one directly south of him (bandit 0).

Then its 'head' and upper torso open up wide to expose a mass of crushing gears hidden within! It stoops low, trying to gather the bandit into that horrifying mechanical maw!

(move 20' south and make Bite attack at Bandit 0. Attack: 33, Damage 18. http://invisiblecastle.com/roller/view/1664035/ )

(Combat stats: Deezy: AC17, HP 51. Billy: AC 20, HP 85, DR 5/-)
 

Fangor the Fierce

First Post
[sblock=HP/AC/Saves]Sly AC23, HP 68/81 (4 CON dmg), Fort+10,Ref+8,Will+9, 40 Healing Left today[/sblock]
Seeing his prey now thinking to surround him, Sly grins, knowing this will not go well, should they think he would be an easy target. As he spies their maneuvers, flanking and such, he notes that he must do something to prevent it from happening to him.

"Don't let them flank!" he calls out to the two allies beside him, as he tears into the foes with all he can muster. They had wounded him, and now it was his turn to return the favor...

Focusing on one enemy at a time, Sly's talons, claws, and even his wicked teeth begin their attacks, as the unlucky foe can only hope to live long enough to retaliate. He focuses on the lone enemy (B3) before turning his attention to any of the others. If this lone enemy fell against his attacks, then Sly would in turn direct the rest of his pent up frustration on the next foe, (B7) but not before making sure his attacks hurt a little more than usual... (Aura of Power.. +2 to allies melee damage if within 30' of Sly)

[sblock=Full Attack]Full Attack (Talon/Talon/Claw/Claw/Bite) (1d20 15=27, 1d20 10=26, 1d20 10=21, 1d20 10=27, 1d20 10=17)
Damage if the above hits: Damage if Hit (Talon/Talon/Claw/Claw/Bite) (2d6 11=15, 2d6 11=16, 1d3 7=10, 1d3 7=10, 2d4 7=15)[/sblock]

Seeing his work, Sly will then 5 step move to stand beside Leita, and not allow the foes to flank him too easily...
 

[sblock=combat stats] ac 24, hp 101/101, saves fort 17, ref 13, will 3, sr 20, space 10, move 50, mp 14/14[/sblock]
With a smug look kitten crouches and slinks through the grass. Just as he reaches bandit #6 he stops and looks as though he's about to pounce. But instead lets loose a mighty roar and changes.

In his place is a large cat with blue fur and accessories. One head keeps the cute kitten like face, but the other sports sunglasses and piercings. Both heads inhale then release twin jets of blue frost, almost ice. Each angled to pass by Aluf but covering those around him.

"Leave him be." A deep voice comes from the head with glasses.
A child like voice comes from the other ""Ya he gives good treats."
""Not now thirty."
""But Blue..."
""I said not now."


[sblock=OCC]kitten moves behind #6 and uses alternate form and quick change to change into blue 31 as a swift action. He then uses his breath weapons which are 10 feet high/wide and 20 feet long each, he angles one to get #'s 6&8 and the other to get 6&4 but not aluf. breath weapons; empowered 4d6 cold jets, ref Dc20, each damage 6&8=27, 6&4 21 . rounds till recovery 1d4+2=5[/sblock]
 
Last edited:

Arkhandus

First Post
[sblock=ooc]You already know Mikken's action for the first round.....but damn, I don't know how we got surrounded so quickly. We only spotted the bandits from a twenty or thirty feet away? :(

Assuming his lightning bolt isn't just completely evaded, he would either hit bandits 7, 4, and 2, or 9, 7, 5, 4, and 2, depending on how the lightning bolt's line is supposed to be measured. 3.5 royally effed up the wording and details on how lines and Lightning Bolt in particular are handled on the map (it doesn't even mention a width anymore, whereas LB used to grant a choice of a 5 or 10 foot wide line.

Since apparently we were totally ninja'd, Mikken may need a Concentration check to cast defensively. Which succeeds.
Concentration to cast defensively (1d20+15=32) [/sblock]
 

Jemal

Adventurer
[sblock=initiative]
Leita
Bandits
Deezy
Aluf
Sly
Toral
Mikken
Kitty
Leita
Bandits
*Starting at Sly going up to Leita... Still Need Leita's action, then I'll post Bandits and coninue on from there.*
[/sblock]

Sly growls, tearing into one of the bandits savagely, dropping him with four hits before turning and biting at the next one, who just narrowly avoids the snapping jaws.

Meanwhile, far from the front lines, Toral unleashes a ball of flame that washes over the two lone bandits and one of those fighting Aluf. The one fighting Aluf dives for cover, avoiding the flames completely, though the two further ones are not so lucky, one being badly singed.

The kitten moves into position, awaiting it's moment patiently, and seizing that moment as Mikken's lightning bolt thunders out. The same bandit who'd dodged the fireball proves his nimbleness by doing the same to the lightning bolt, though the other two in its path are less fortunate, one of them being struck straight on and incinerated by the powerful stroke of electricity.
Following the roar of thunder comes another roar, that of the now-transformed Blue as he unleashes twin jets of icey breath on those attacking Aluf, freezing the nearest one into a solid statue of ice.

[sblock=ooc]
Sorry bout the confusion on placement, Ark. You saw them as you exited the forest, and appeared on the road near the caravan. As for them evading your lightning bolt - well, they are rogues, so we'll see. As to how it works, it's been changed to just be a 120' long, 5'wide line attack.
Ref Saves vs Lightning Bolt (1d20+10=28, 1d20+10=12, 1d20+10=17) #2 evades, 4 and 7 take full damage.
Ref Saves. (2,9,0) (1d20+10=22, 1d20+6=26, 1d20+6=18) Vs Toral's fireball. #2 evades, #9 partially evades (That one's not a rogue after all, it seems...) and #0 gets hit full-on.
Ref Saves vs B.Weapon (#6,8,6,4) (1d20+10=12, 1d20+10=25, 1d20+10=15, 1d20+10=17)
#8 makes it, rest take full.

Aluf Status: HP 42/123; AC 28
Bandit Conditions: B1=17, B3=Dead B4=Dead, B5=9, B6=Dead B7=32 B9=12, B0=24
*#'s are damage dealt.

Also, everybody don't forget anybody within 30' of Sly gains +2 to melee damage at the moment.
[/sblock]

[sblock=map]
Code:
...DT...
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...B....
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...90...
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...2....
..8A....
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...K....
.......5
.......7S
.......ML
.......1
.=Road A=Aluf 1-0=bandits
L=Leita S=Sly M=Mikken K=Kitty T=Toral D=Deezy B=Billy
[/sblock]
 



Jemal

Adventurer
[sblock=current initiative]
Deezy
Aluf
Sly
Toral
Mikken
Kitty
Leita
Bandits[/sblock]

Leita unleashes a trio of arrows on the nimble bandit, striking glancing blows with two of them.

The remaining bandits continue with their assault, two of them striking at Aluf, two of their attacks striking home. It's obvious to anyone watching that he's on his last legs against these sneaky opponents. Another moves in behind Kitty, seizing the large cat's temporary pre-occupation by shoving a sword into his flank. The remaining two in melee continue their assault, one swinging at and missing Mikken while the other attempts to finish off Sly, landing a single blow that annoys the dino.

The two figures in the back turn to face the incoming threats and begin chanting in unison, one flinging a fireball out at Deezy and Toral while the other summons a sphere of force to entrap the charging construct.

[sblock=combat]
Attacks vs Aluf (1d20+12=16, 3d6+5=18, 1d20+12=21, 3d6+5=14, 1d20+12=30, 3d6+5=15, 1d20+12=28, 3d6+5=17) #'s 2 and 8 flank and continue attacking Aluf.
#5 moves into position to flank Kitty.
Attack Vs Kitty (1d20+12=30, 3d6+5=16)
Attacks vs Mikken; Sly (1d20+12=15, 3d6+5=16, 1d20+10=28, 1d6+5=11, 1d20+12=16, 3d6+5=15, 1d20+10=12, 1d6+5=6)
Billy fails his Ref save vs Ottilukes Resilient Sphere (1d20+4=14), and is entrapped.
Also, Reflex saves (Deezy, Toral). Fireball damage (1d20+7=16, 1d20+8=12, 10d6=42) both fail, taking.. ouch.. 42 fire damage.

Aluf Status: HP 14/123; AC 28
Bandit Conditions: B1=17, B2=14, B3=Dead, B4=Dead, B5=9, B6=Dead, B7=32, B9=12, B0=24
*#'s are damage dealt.

PC DAMAGE this update: Kitty=16, Sly=11, Toral=42, Deezy=42
Considering the massive damage that's been dealt, and the revelation of the two 10th lvl mages, I'm going to stop here and allow those that've posted advance actions a chance to change their mind. If you wish to keep your initial posted action, please reiterate it. Otherwise, choose a new action.
[/sblock]
[sblock=map]
Code:
...DT...
........
........
........
........
........
........
........
........
........
........
........
...B....
........
........
........
...90...
........
........
........
....2...
...A....
..8.....
...K....
....5...
.......7S
.......M L
.......1
.=Road A=Aluf 1-0=bandits
L=Leita S=Sly M=Mikken K=Kitty T=Toral D=Deezy B=Billy
[/sblock]
 

Shayuri

First Post
(modifying action)

Taken off guard by the sudden deluge of magical attacks, Deezy is blasted back off her feet! Whimpering from the intense pain of the burns, she desperately takes an item off her vest. It looks kind of like a slightly squashed metal orb with a lid on top. She twists the 'lid,' which makes a weird crunching noise as it turns. That done, she drops it to the ground and stands up.

When the device lands, strange runes play in the air just above it, making a small rotating ring around it. Small, jointed metal tongs slide out from the top; three in all, making it look vaguely claw-like. A small ball of greenish light appears suspended between the points of those tongs, and immediately Deezy and Toral are engulfed in a sallow viridian glow.

"It'll block low power spells," she explains to Toral in a choked voice. "So shoot something out at them, don't use magic on us. Maybe try to get Billy out...cuz I can't."

(Using Lesser Globe of Invulnerability Infusion. I haven't got any healing, and I haven't got anything that can dispel, and most of my buffs only affect constructs so...this is the best I can do. I hope Toral's got more, or this might be the shortest-lived character I've ever made. :))
 

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