Fire! (Dunamin judging)

The gith looks up into the crimson skies, searching for the evil beast. "Banish from this plane demon!" he shouts, and pronounces words of arcane power, releasing yet another two bolts, that pursue the imp into the clouds, striking it with dire force!

OOC: MM on the Imp over my head. 20 to hit 12 dmg
 

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[sblock=OOC]
You realize that'll provoke an Attack of Opportunity, right?

Since that's not enough damage to kill or bloody it, the tactical situation's unchanged for Kama'zer. So I'll wait a while in case you want to change your mind before I do the OA, since it's not holding anybody up.
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[sblock=OOC]
It has Reach 0 and didn't move after attacking you, so it's in the same square (vertically as well as horizontally). It's basically flitting around your head getting in the way. (No mechanical penalty for that, though.)

That means, BTW, that if an imp is in a square beside you, it doesn't get OA's like most creatures would.
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[sblock=OOC]
No, moving away or making a ranged attack will provoke an OA. As usual, shifting away or making a melee or close attack will not. I was just saying that if it were adjacent to you (rather than in the same square) then moving or attacking wouldn't provoke an OA. I only mentioned that because I'm sure it will come up at some point in the fight.

Here's my reading of the situation:

It has reach 0, and it is 0 squares away from you. (It can do that because it's Tiny.) I think this means that anything you do which would normally provoke an OA from an adjacent character, will provoke an OA from the Imp right now. (Notably, leaving that square without shifting will provoke an OA.)

Most creatures are Small or larger, and have reach 1 or more, meaning they can't enter the same square as an enemy but CAN attack into it. You provoke an attack from them by using a melee attack in a square adjacent to them, moving out of a square adjacent to them, etc. But these actions from an adjacent square wouldn't provoke OA's from an Imp, because it has Reach 0 so they can't reach into that square. Actions would only provoke an OA from an Imp if they come from the same square.
[/sblock]
 

Then:

Mri'Thas shifts away from the imp, and lowering his hands, he chants a spell, that comes to life when the githyanki raises his arms. A thunder cracks through the roof of the building and pushes the imp away. In that precise moment, the wizard chants yet another spell, and sends a pair of missiles to the demonic creature. "Die for once!"

[sblock=OOC]
Shift one square to the south and use Thunderwave: 25 to hit, for 14 thunder dmg and the imp is pushed away, then spend an AP to use Magic Missile with the above roll.[/sblock]
 



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