Markn said:Legions Fire Shield I believe is from the Miniature's Handbook.[...]
And you would be right.Scharlata said:I personally would read it as damage when hit, not when attempted and failed to hit.
SRD said:Any creature striking you with its body or a handheld weapon deals normal damage, but at the same time the attacker takes 1d6 points of damage +1 point per caster level (maximum +15).
Diirk said:Was 3.0 fire shield different?
They do, however, have the option of not attacking the guy that is on fire. Say bye bye mage, even if you allow the spell as-isMarkn said:I do use that when I can. However, the current campaign is the Adventure Path from the Dungeon magazine. It really is a spectacular campaign but there are a lot of animals, beasts, magical beasts and so forth. They don't have the option of pulling out their bows.
Nor do npc fighters that have powerful (or at least more powerful) melee weapons.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.