skotothalamos
formerly roadtoad
One of our new characters is trying to build a Gunsmith Ranger and we're having a disagreement about reloading.
The Ammunition Clip gives a weapon 5 or 6 shots before it has to be reloaded. Then it also says reloading is now a minor action (or free with Speed Loader).
I was thinking it needed a minor action to chamber each new round (we're talking lever-action repeater here, not semi-automatic M1 Garand, right?) and then you would use a standard to reload a full clip. The player says it just talks about reloading the clip as a minor action (which, seriously? Even modern combatants with fully-automatic rifles have to take a break in the constant stream of fire to reload).
so.. I was thinking the time between firing two bullets would be as such:
Standard Action: normal firearm
Move Action: normal firearm with Speed Loader feat
Minor Action: firearm with ammunition clip
Free Action: firearm with ammunition clip, in combination with Speed Loader feat
i'll probably house-rule it that way for my game anyway, but i was curious what the actual intent was.
The Ammunition Clip gives a weapon 5 or 6 shots before it has to be reloaded. Then it also says reloading is now a minor action (or free with Speed Loader).
I was thinking it needed a minor action to chamber each new round (we're talking lever-action repeater here, not semi-automatic M1 Garand, right?) and then you would use a standard to reload a full clip. The player says it just talks about reloading the clip as a minor action (which, seriously? Even modern combatants with fully-automatic rifles have to take a break in the constant stream of fire to reload).
so.. I was thinking the time between firing two bullets would be as such:
Standard Action: normal firearm
Move Action: normal firearm with Speed Loader feat
Minor Action: firearm with ammunition clip
Free Action: firearm with ammunition clip, in combination with Speed Loader feat
i'll probably house-rule it that way for my game anyway, but i was curious what the actual intent was.