I refuse to believe that a 3rd edition monk makes a good sniper. The feats cannot make up for the lower base attack bonus and the smaller number of attacks per round.
Refuse all you want, but apparently, you missed my caveat, "Less than optimal? Perhaps, if you're not a Ranger, Fighter, OA Samurai or PsyWar, but you still have that option."
Besides, it still depends upon your build & how much you want to commit to it. I usually use a Dex & Wis build for my monks, as opposed to Str & Wis. Early on, equipped with a Quiver of Ehlonna and a bunch of javelins & alchemical bombs, they make fine artillery. And again, you really only need the first two feats to make a difference in your ranged combat effectiveness- the rest is gravy.
As the Monk levels up, he will, of course, suffer in comparison to a "warrior" class sniper.
You mention twice in here the starting class requirement. Is your actual objection that a rogue cannot suddenly become a better sniper than a ranger? I find that very confusing.
Not quite. "Better" has nothing to do with it.
I'm objecting to 4Ed's design decision that- unlike 3.X- certain
starting class abilities are
never available to a multiclassing PC unless he starts in that class...and the player doesn't even get to choose those abilities from which his PC will be forever barred. A 4Ed multiclassed PC has been essentially "socially promoted"- even though he lacks some of a class' fundamental abilities, he still gets to call himself a fully qualified member of that class.
In this particular, a 4Ed PC who is proficient with a ranged weapon and multiclasses into the Ranger class will never get access to a fundamental class ability.
In 3.X, the abilities your PC lost out on due to multiclassing were the high-level ones. This more accurately reflects the way people learn and earn promotions.
It is a fact of 4th edition that players need to know, in general terms, what they want their character to be able to do before they create the character, rather than figuring it out after 5 or 10 levels of play. I have seen some people take exception to this, and while I don't understand it, I recognize that it troubles some folks. Is that what's bothering you?
Actually, I don't think that the amount of forethought required in PC design between the editions is that different.
What does differ is..well, I mentioned it above.
I've always held that it's unfair to compare the 4th edition PHB to the entirety of materials published for 3rd edition. Can you rephrase this in 3rd edition PHB I terms?
While you do have a point, I've pointed out in other threads that it is also perfectly valid to compare 4Ed to 3.X because that is its direct competitor in the marketplace.
That said, as I recall, PBS, PS, and WFoc were all available in the 3.0 PHB. Reach Spell is the only thing I mentioned not in that book.