First Exposure

Ah, gather 'round children, for I shall tell you a tale...

My father started gaming in the late 70s. There were six boys in his family (and two girls!), and, since their father had died a few years earlier from cancer, the family survived on the paycheques of my teacher grandmother and the contributions of the elder brothers in the family working menial jobs.

Entertainment was expensive. But one of them got a copy of Dungeons and Dragons (I have no idea who, or how they came across it), and they were all able to play. After all, a group of six boys is about the perfect size for a group. I think, actually, there were two groups of players, the older boys and the younger boys, plus friends.

Flash Forward a decade. My dad, now in the military, gets posted to Toronto. He has few friends, and a lot of spare time. Our family isn't the richest, so cheap entertainment is a plus. My dad decides to introduce me to the game.

Around 1989 (just after the 2e PHB was released, which refreshed my dad's love of the game), I had my first game. I was six. We made characters using the 2nd edition PHB, got magical items from the 2e DMG, but used the monsters from the 1e Monster Manuals. We each had a character (I had an elven ranger named "Nelf", which actually stood for "Neutral Elf!"). We used the 1e Random Dungeon creator appendix in the 1e DMG, though I have to admit my dad fudged the numbers a fair bit. I didn't know, nor did I care. I really could see my character crawling through the dungeons and doing some heavy killing.

We did this for a few years, usually both of us playing rangers (though I think I went through a "Paladin" phase for a bit), until we moved to B.C. In fifth grade (I had now been playing for something like four years!), I made friends with a guy whose brothers had been big gamers and had passed many of their books down to him. We started playing BECMI D&D (I had discovered it in my dad's gaming pile, and while I knew I was an "advanced" player - ha!- I felt it might be easier to use BECMI when gaming with "newcomers"), and introduced a couple of our friends into the game to round out our parties. My dad often played.

Then we went through our SHADOWRUN phase, and then we went into our "Let's buy a game, play it once, and then never look at it again!" phase - games like MECHWARRIOR (though we were pretty consistent with our BATTLETECH Love), FENG SHUI, EARTHDAWN, ROBOTECH, NINJAS AND SUPERSPIES, and ALTERNITY fell into this mould. We also had small-scale D6 STAR WARS, RIFTS, and SHADOWRUN campaigns.

I think in seventh grade, I actually ran a library game during lunch hour that averaged at least twelve players a game. At it's zenith, the game had twenty players, at three tables. I would run an encounter from the 1e Book of Lairs (I preferred #2, though I'm now quite upset that I must have lost my copy of #1). The game ended when I was unable to manage a hissy-fit from a player because there were not enough magical items to go around, and his character missed out on getting the Ring of Regeneration. "Well, THIS is fair!" he screamed, and stormed out. Campaign over.

After that, the game collapsed into a smaller group, and we mostly stuck with AD&D, SHADOWRUN, and DARK SUN. And fun was had by all.
 

log in or register to remove this ad

The gateway drug of choice, however, was Fighting Fantasy and some of its many competitors. So I suppose I got into RPGs that way.

Oh, and Choose Your Own Adventure (etc.) before that.
 

1980 or 81, at a step cousin's house, he had me make a level 1 character, gave it 400 hit points, and ran me through module S1. I made it to the lich, avoiding every trap and monster but one arrow-door. Then he just declared that my character was dead and it ended.

Experience was pretty bad actually, I came away not liking it all. But then in 82 for my birthday my mother insisted I spend $20 I got from an uncle on the basic DnD bosed set - as her coworkers told her it would be good for fostering a child's imagination.

From there, with my own copy of the game, and a chance to learn that I shouldn't have had 400 hit points, but also that I should have at least been given a chance to play that last encounter... I started getting hooked.

Not to mention it did in fact turn things around for me education wise, and led to a lifelong interest in reading about history, anthropology, and politics.
 

I think it was the summer before 7th grade for me, 1978 I want to say. I can recall the books my Dad's coworker's son brought over, chainmail rules. We had the blue cover basic D&D booklet with the dragon on the cover, and the 1E DMG with the big demon guy on it.

I can still remember my character, a thief, sneaking down a darkened hall and getting jumped by skeletons that were hiding in the alcoves. I didn't want the night to end... I still don't.
 

My freshman year in high school (1981), I overheard some other dudes at a nearby table talking about how one of their number kicked in a door and slew a kobold with an enchanted toothpick while wearing newspaper armor.

I was immediately and intensely interested but I was too shy and unsure to go over and ask about it. I was a band geek and there were jocks in that group.

Not more than a couple of days later, I was with my dad while he was at Dibble's Hobby Shop in San Antonio, TX, when I spotted the Basic D&D boxed set. I snatched that baby up, begged my dad to get it for me, took it home and devoured it from box lid to box bottom.

The next day I cornered the ringleader (who very soon after became my best friend and has been ever since) and darn near FORCED him to run the game for me.

Very first character, very first adventure, very first encounter, he had a zombie in the Caves of Chaos slay me. Didn't matter. I've been completely hooked ever since.
 

Pets & Sidekicks

Remove ads

Top