First Look at the Complete Divine


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Knight Otu said:
That part led me me to double check my OA and Rokugan books. The shugenja in both books use Charisma as their primary stat, it is not linked to different stats. Did I miss anything?
The Rokugan book has a side bar with an optional rule to use different stats for different elements. Not a very balanced option, IMHO.
 

Hmm... spontaneously healing exalted druids... :p
One question - how many exalted feats are in there?

But all in all that sounds pretty nice. The close-up on the religions will hopefully add some useful insight. Those are not really covered well enough elsewhere. :)

Bye
Thanee
 

Trainz said:
Thanks for all the answers !

Another question... is there a 20 level spontaneous divine caster ?

Yes. That's the Favoured Soul, which first appeared in the Miniatures Handbook. :)

(Oh, and the Spirit Shaman appears to do a similar job for the Druidic spells).

Cheers!
 

Knightfall1972 said:
What, exactly, do you mean by brief writeups, BTW? Like the entries listed in the Player's Handbook or the entries listed in Deities and Demigods (i.e. dogma, clerics and temples).

From whats been said in other threads they're longer than either of those, and there are examples of the style in the XPH.
 

MerricB said:
Yes. That's the Favoured Soul, which first appeared in the Miniatures Handbook. :)

(Oh, and the Spirit Shaman appears to do a similar job for the Druidic spells).

Cheers!
Thanks for the precision Merric. Greatly appreciated. So, with the OP's info in mind...

Favored Soul looks like the same class from the Miniatures Handbook (which I don't own, so I might miss something here). All good saves, mid-level BAB. Charisma is used to cast the spell (i.e. spells known), Wisdom sets the spell's DC. It also gains energy resistance over time (new types at levels 5,10,15), wings (level 17) and DR (10/silver or cold iron, depending on alignment) at level 20.
...it needs TWO stats (Wis and Cha) to be on par with all other casters, which only need one stat to be fully efficient in their respective spell field.

How do they justify this ? I guess they do with respect to the other abilities they gain (all around good saves, energy resistance, wings, DR...), but they gain most of these at levels 17 and up. And when the OP says they have all good saves, does he mean +9 at 20th level, or +12 at 20th level.

I'm not convinced the two stats thing is that great.

Unless their spell selection is much greater than the spontaneous cleric alternate class in the Unearthed Arcana. If that is the case, then this WOULD indeed be one powerful class.

Anyone with the info cares to enlighten me ? Thanks in advance for any light shed on the subject.
 

I like the Favoured Soul.

"Good Saves" means +12 at 20th level, rather than +6 at 20th level. (There's no in-between saving throw categories in a D&D product... yet.

They get bonuses throughout their levels. The first Energy Resistance kicks in at 5th level. They also get Weapon Focus (lvl3) and Weapon Specialisation (lvl12) in their deity's favoured weapon. :)

The split Wis/Cha spellcasting means that they're not quite as offensively potent as a pure cleric in their spellcasting, but make great summoners and buffers.

Cheers!
 
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How do they justify this ? I guess they do with respect to the other abilities they gain (all around good saves, energy resistance, wings, DR...), but they gain most of these at levels 17 and up. And when the OP says they have all good saves, does he mean +9 at 20th level, or +12 at 20th level.
They have +12 to all saves at level 20 (no WotC made D&D base classes have +9 saves at level 20).

Unless their spell selection is much greater than the spontaneous cleric alternate class in the Unearthed Arcana. If that is the case, then this WOULD indeed be one powerful class.
Favored Souls are a solid class compared to the majority of other base classes. Remember that Unearthed Arcana is a book of optional rules and most of the stuff they are going to print will probably be incompatable with a lot of it.

Favored Soul spellcasting is identical to a Sorcerer's except the FS has 2 more spells known per level to a max of 6 spells known per spell level. At least the Mini's HB one is like that.
 

MerricB said:
They get bonuses throughout their levels. The first Energy Resistance kicks in at 5th level. They also get Weapon Focus (lvl1) and Weapon Specialisation (I forget the level... 8th?) in their deity's favoured weapon. :)

Mini's HB has it as Weapon Focus at 3rd level and Weapon Specilization at 12th level (in deities favored weapon).

The split Wis/Cha is a definate limiter on the class, but it's probably needed. Favored Soul gains a lot of abilities that almost no other base class really gets (innate energy resistance and wings), d8 HD, medium BAB, 3 good saves, free focus and specilization, DR and full 9th level spontaneous casting. The only things that make this class reasonable is the split Wis/Cha for casting and the inability to quicken spells.
 

Re: Domains

dargoth3 said:
The Repose Domain was updated in the Players guide to Faerun

Thanks for that, I don't play in Forgotten Realms, so I had not picked up the PGTF. I suppose it would be too much to ask for the revised domain to appear in a core product. :(

Of well, I am still interested in CD. In fact, it looks like a pretty good book for my uses. I won't likely use the core classes or most of the prestige classes, but the rest looks good.

Cheers :)
 

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