Okay, I'm here for more build advice questions.
It's for Living Enworld, so SRD(and not all the unearthed arcana) and homebrew content located http://www.enworld.org/forum/living-en-world/142438-rules-mechanics.html there are available.
The area is low in lower level characters, so I am creating a caster character so I can possibly tag along in an adventure for slightly higher characters.
I am deciding between a Wizard and a Sorcerer, leaning towards sorcerer because the idea of preparing spells constantly and that inflexibility is somewhat annoying during an adventure, or so I imagine.
Characters are created using a 30 buy point system, so one can have an idea of how far I can play with attributes.
Honestly, ideally I'd like something akin to the battle sorcerer(though the battle sorcerer is not an approved class in LEW so I'd need to come up with another way to get a similar outcome)
I like the idea of swapping melee for spells if the opponent breaks away.
If anyone has advice, particularly advice on spells choices and very good spells to know of, I'd be very appreciative.
It's for Living Enworld, so SRD(and not all the unearthed arcana) and homebrew content located http://www.enworld.org/forum/living-en-world/142438-rules-mechanics.html there are available.
The area is low in lower level characters, so I am creating a caster character so I can possibly tag along in an adventure for slightly higher characters.
I am deciding between a Wizard and a Sorcerer, leaning towards sorcerer because the idea of preparing spells constantly and that inflexibility is somewhat annoying during an adventure, or so I imagine.
Characters are created using a 30 buy point system, so one can have an idea of how far I can play with attributes.
Honestly, ideally I'd like something akin to the battle sorcerer(though the battle sorcerer is not an approved class in LEW so I'd need to come up with another way to get a similar outcome)
I like the idea of swapping melee for spells if the opponent breaks away.
If anyone has advice, particularly advice on spells choices and very good spells to know of, I'd be very appreciative.