I'd expect a wizard to take a couple attacks in an encounter of 20 rounds. But yes it happens.I think your wizards get attacked a lot more than they do in the games I've played in.
I'd expect a wizard to take a couple attacks in an encounter of 20 rounds. But yes it happens.I think your wizards get attacked a lot more than they do in the games I've played in.
I'd expect a wizard to take a couple attacks in an encounter of 20 rounds. But yes it happens.
There are no flaws in my math. Check the freakin numbers!
Your definition of rock needs some serious reflection
Then do the freakin math instead of personal attacks!
A level 11 fighter that doesn't use ASI's for combat will do about 18 damage per turn and have 3 action surges. Over 20 rounds of combat that's 414 damage.
A level 11 Wizard will do about 413.7 damage per 20 rounds using fireball and firebolt - only looking at the single target impact.
Objectively that makes this no combat ASI fighter much worse than the wizard at combat - and that's just in the damage realm.
I have an opportunity to play in a game soon (as opposed to DM'ing).
With all these threads going on about how much fighter suck. I'm going to roll up a fighter and I'm going to try to be awesome.
Maybe I'll report my experiences. Maybe y'all are right and fighters do suck... or maybe y'all wrong and I'm awesome.
So, knowing all of the above are objectively true...
- *The game is designed for all common play styles, so there must be a mechanically simpler class like the fighter
Then do the freakin math instead of personal attacks!
A level 11 fighter that doesn't use ASI's for combat will do about 18 damage per turn and have 3 action surges. Over 20 rounds of combat that's 414 damage.
A level 11 Wizard will do about 413.7 damage per 20 rounds using fireball and firebolt - only looking at the single target impact.
Objectively that makes this no combat ASI fighter much worse than the wizard at combat - and that's just in the damage realm.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.