Undrave
Legend
Pillar's of Eternity 2.
That game looks interesting... how is it?
Pillar's of Eternity 2.
Curate's Egg. Good in parts.That game looks interesting... how is it?
Not true. The fighter has access to skills, and can use their extra feats to acquire magic or expertise.@OP
It is probably also the fact that everybody can fight somehow, but the fighter is somehow special at it.
So everyone is an adept at the fighters specialty but the fighter is absolutely unknowledgeable in the specialty of the other classes.
Feats are optional and classes that are specialists in skills get expertise.Not true. The fighter has access to skills, and can use their extra feats to acquire magic or expertise.
@Tony Vargas Fighter Powers/Maneuvers that did things like allowed one to perhaps once an encounter gain advantage from any enemy marked during the following round if you attacked with a different weapon than you did the last round (regardless of type) - Perhaps call it Surprise change up. Might help but advantage becomes ubiquitous eventually perhaps a bonus like reroll if it were paragon or epic and similar things.Sure but you might be giving up a +1 or a +2 for rider which yes caused it to gradually lose its shine.
The supremacy of range is well established in reality it pretty much supersedes too many tropesI think that giving class incentives for characters to change up weapons is a bit of a bandaid solution and gets things the wrong way round.
The issue is that D&D is by it's nature divorced from reality. In reality you'd shoot a bow at anyone with a melee weapon