Nyaricus
First Post
IndyPendant's version (to which Arkhandus was commenting on) was too powerful, and i said that right in my original post. the bonus feats (thoughness, heavy lifting and the martial profs) were inappropriate.Felix said:So your fix for the overpowered, as you say, dwarves, is to make the orc just as powerful?
So you now have two overly powerful races?
Not too good a fix if you ask me. If the problem with race balance is the dwarf, then fix the dwarf. Fiddle with the orc based on its own demerits.
(I happen to agree with you that dwarves get too many goodies, it's just a shoddy reason to change the orc)
Dwarves are too powerful for a LA +0 race, and i have infact re-vised them a lot for my campaign setting along with all the other races (and made a few edits for the half-orcs specifically when playing in FRCS [and using the core rule books, and none of my homebrews]).
Also, it may be worthwhile to note that the added natural armour bonus is up in the air as to its appropriateness for a LA +0 race (referring to my half-orc). Orcs and half-orcs shouldn't get a dex bonus (which would add to AC, ref saves, many skills, etc), but it seems to me that they would be a *little* bit harder to hit than you average human.
anyways, could we please move this post to the other and newer thread?? my link was only meant to be a refence, not a revisited debate. just quote the bits you want and refer to the post # please, and lets get into the new thread.
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