Exactly! (damn, I still can't grant you any xp... [excellent explanation]...
Exactly! (damn, I still can't grant you any xp... [excellent explanation]...
Compendium said:Benefit: Once per turn, the first target you hit with a power that has the cold keyword gains vulnerable 5 cold after the attack. The vulnerability lasts until the end of your next turn.
The errata considerably reduced the effectiveness of this feat, and, to me at least, the Wintertouched + Lasting Frost combination does not appear to be significantly more powerful than many other feat/power combinations available to paragon-level PCs.
It's particularly juicy in the hands of a single-target striker with At-will cold attacks, like, say, a Fey Hexblade.All it really did was mitigate the effect of the combo when going after multiple targets.
On a single target, it remains just as good - once the Vulnerability is in place, all your attacks against that guy automatically have CA and do +5 damage. The combo remains intact.
I could, but I disagree...
Cold casters gain two at-will ranged bursts to choose from. They target different saves and one is just a sliding-extra cold scorching burst.
I hate powers should be weaker, because one specific built could benefit from it. No other element benefits from frost cheese.
Why should they reduce the damage of scorching burst? They should increase it to d8 to be fair, so Freezing offers more control and fire is more striker-like.
The level 10 pyromancer benefit is among the weakest level 10 benefits IMHO. It automatically (you have no choice to not do it) creates un-friendly zones.
In which case you don't take that class feature, you focus more on your other school, and take an at-will power for that school instead of scorching burst, problem solved. There is even a single target fire power at-will to be able to benefit from the level 1 class feature for pyromancers in addition to any encounter/daily powers.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.