Dthamilaye
First Post
Hello.
What do you think of this combo:
Fleshshiver (from Players guide to faerun), 5th level spell.
+
Chain spell metamagic feat (from Tome & Blood).
Does anyone think it is bit overpowered to be able to stun an amount of targets up to Caster Level with one 8th lvl spell for 1 round, without save?
Am I right to assume that Fleshshiver (stun+other things) do not work on undead or constructs, even if the stun part does not have a save?
Now, is the Fleshshiver too powerful a spell on its own? Stun for 1 round, no save. Then one fort save to prevent limitless (up to Caster Level) d6 bludgeoning(!) damage (resistances don't work vs this) and 1d4+ rounds of nausea?
One 20th level caster with Fleshshiver and Chain spell could keep a very large amount of (non-undead/non-construct) targets stunned as long as he just has the spells. I just found it bit funny when one sorcerer kept a pack of Brachyurus (ELHB) stunned for a long time while everyone else had easy time to chop them to bits.
Power Word: Stun is the closest spell I find to compare to Fleshshiver, and it is 8th level, Enchantment, Mind-affecting, and works only on targets with 150hp or less. Yeah, it gives more rounds of stun, but it cannot be chained to CL amount of targets before few epic feats.
Fleshshiver is 5th level, does only 1 round of stun but with less restrictions and additionally it can do (bludgeoning) damage and nauseate. And it works well with metamagics, as it is lower level.
Any opinions?
Thank you.
Dthamilaye.
What do you think of this combo:
Fleshshiver (from Players guide to faerun), 5th level spell.
+
Chain spell metamagic feat (from Tome & Blood).
Does anyone think it is bit overpowered to be able to stun an amount of targets up to Caster Level with one 8th lvl spell for 1 round, without save?
Am I right to assume that Fleshshiver (stun+other things) do not work on undead or constructs, even if the stun part does not have a save?
Now, is the Fleshshiver too powerful a spell on its own? Stun for 1 round, no save. Then one fort save to prevent limitless (up to Caster Level) d6 bludgeoning(!) damage (resistances don't work vs this) and 1d4+ rounds of nausea?
One 20th level caster with Fleshshiver and Chain spell could keep a very large amount of (non-undead/non-construct) targets stunned as long as he just has the spells. I just found it bit funny when one sorcerer kept a pack of Brachyurus (ELHB) stunned for a long time while everyone else had easy time to chop them to bits.
Power Word: Stun is the closest spell I find to compare to Fleshshiver, and it is 8th level, Enchantment, Mind-affecting, and works only on targets with 150hp or less. Yeah, it gives more rounds of stun, but it cannot be chained to CL amount of targets before few epic feats.
Fleshshiver is 5th level, does only 1 round of stun but with less restrictions and additionally it can do (bludgeoning) damage and nauseate. And it works well with metamagics, as it is lower level.
Any opinions?
Thank you.
Dthamilaye.