I had a dungeon room with an elaborate puzzle. When the PCs solved it they only thing that happened was that a certificate magically appeared, which said they had solved the puzzle.
Elves are rednecks. I mean, they live out in the woods, right? You better not mess with Elrond-Bob and his buddy Billy-Faramir.Dwarves have French accents instead of Scottish ones. They love wine but wouldn't be caught dead drinking ale or mead.
Oh, this is interesting. How would you implement it? A rich character could go into the dungeon and undertake all the challenges and difficulties...GP subtracts from your XP - you are no longer hungry and driven but grown comfortable and complacent.
This is a really cool idea....for someone else.Maybe the GP value of your gear gives you XP penalties. You go in wearing +3 plate and carrying a Sword of Trap Detection, you obviously did not get as much out of the experience as someone wearing leather and carrying a moderately pointy stick.
I wouldn't penalize gear, that'd just drive players away. Instead, I would penalize hoarding and reward spending.Oh, this is interesting. How would you implement it? A rich character could go into the dungeon and undertake all the challenges and difficulties...
Maybe the GP value of your gear gives you XP penalties. You go in wearing +3 plate and carrying a Sword of Trap Detection, you obviously did not get as much out of the experience as someone wearing leather and carrying a moderately pointy stick.
Dwarves are grim, fatalistic and stoic. It is a coping mechanism because dwarven leadership has been corrupt or insane for generations. The also speak in Russian accents.Dwarves have French accents instead of Scottish ones. They love wine but wouldn't be caught dead drinking ale or mead.
That sounds like Numanera, and I say that in the best possible way! It's a very cool take on Magic, and also works really well with some Vancian trappings (spells have slots because they're machines with limited modes).Technology used to be a nigh omnipresent and powerful force across the land but you don’t regularly see the great machines influence as much anymore and the power it’s all starting to seep away and isn’t as strong as it used to be, some groups are experimenting with this new thing called ‘magic’