Garthanos
Arcadian Knight
meh... those nine hundred are all just a handful of effects combined however... name obcession is bad.... AND have you looked at the Pathfinder conditions methinks you exaggerate we have very few conditions in comparison.Honestly I much prefer the use of the standardized conditions instead of random assortments of effectively just about the same thing, which results in 900 different ways to depict 'confused' or 'poisoned' or whatever.
N mechanical effects create N factorial combinations isnt it? you only have N mechanical names and they give you those hundreds of flavors of effects. Its still just remembering N. Which was why I said it was clearer saying combat advantage and no AoO
Kind of as I said I can easily see a smashing disarm for a fighter... what are we gonna call it for the Barbarian a Bashing Disarm. Now if we go into dramatic system fidgeting we could collapse most of barbarian into the fighter and not have that particular issue or whole hog and pull Ranger and Paladin back to papa class but you are talking a whole different game.I'd point out that one could criticize flowery power names in a similar way, they could inhibit reflavoring the narrative explanation, but I think most players are capable of sorting that out, and it isn't like generic names are lacking in flaws either. Mostly I think the notion that you should have generic at-wills and more specific encounter/daily power names/flavors makes some sense.
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