That Which We Remember...
Having run campaigns for a long time (going on 30 years) and still having some of the original players, my observations tend to show the protracted epic battles are long forgotten, but we remember the "flukes" since they often combined a moment of great tension or apprehension with a moment of great relief (or disbelief) at the quick and decisive death of the opponent.
Having run campaigns for a long time (going on 30 years) and still having some of the original players, my observations tend to show the protracted epic battles are long forgotten, but we remember the "flukes" since they often combined a moment of great tension or apprehension with a moment of great relief (or disbelief) at the quick and decisive death of the opponent.