Celebrim
Legend
MouseferatuYou thought that the mechanics of 3E were [i said:closer[/i] to 1E than the 2E mechanics were?![]()
Well, I'm not sure mechanics are the right term, but I for one would agree that 3E was closer to 1E than 2nd edition was and that is the way I've always percieved them. I tend to look at 2nd edition as that really bad experiment which gave us improved rules for dragons and bards (two admittedly problimatic areas of 1E) and a few other minor things, but which was otherwise completely abandoned. Then the designers of 3rd edition went back to 1E and said, "Second edition showed us how not to make a game. Now, let's go back to 1st edition and figure out the game that we should have made, and make that instead."
My initial impression of 4E is that it's like 2E, another ill-fated design and flavor side treks under taken on more on whims rather than reasons that has insufficient respect for the material that they are working on and so will end up learning the hard way not to ignore years and years of public playtesting, not to dismiss perhaps the most influential RPG design of all time, not to fix things that aren't broken, and not to try to tell the DMs out there that the way they've been playing for 10 or 20 years is wrong. I keep asking myself, "Why are they doing this?" in a way that I never much asked about 3rd edition.