For those of you demanding adventures . . .

philreed said:
I don't understand CMOT.

Ah. [In?]Famous character from Terry Pratchett's Discworld novels.

The world's best - and worst - salesman, he's known for leading his pitches with, "Well, I'm cutting my own throat, but ... "

He's now more or less universally known as "Cut My Own Throat" Dibbler. He has various culturally-appropriate analogues sprinkled around Discworld, like "Honorably Commit Sepuku" Dibbaka, "Kiss an Asp" Dhabbalah, etc.
 
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philreed said:
I don't understand CMOT.

There is a character of Terry Pratchett's Called CMOT Dribbler (?). A street sales person who always says 'I'm cutting my own throat here but...'

Sells the infamous 'Sausage on a Bun'.

rv
 

On the contrary, there is an absolute lack of epic, well written, generic adventures. Almost every module i have browsed through starts of with.."<insert name of big evil demon/god> tried to take over the world/build artifact of doom...which was buried under this cave/mountain hill/ now leaking plasma/negative energy/corrupting angels/gnomes/fluffy bunnies/ who have started kidnapping children/dogs/ and attracting random evil demons/devils/ planar fungi"...errr, my campaign setting does not have planes, almost all of the "evil" are shades of gray and mostly driven from human emotions and have antagonists that are multi dimensional. The only modules i can think off from the current batch is the Witchfire Trilogy
 

Waylander the Slayer said:
On the contrary, there is an absolute lack of epic, well written, generic adventures. {snip} ...errr, my campaign setting does not have planes, almost all of the "evil" are shades of gray and mostly driven from human emotions and have antagonists that are multi dimensional. The only modules i can think off from the current batch is the Witchfire Trilogy

Unfortunately, "stock" D&D seems to operate under a paradigm that, at higher levels, the threats that the PCs (and the world) face come less from home, and more from other planes.

The further your home campaign setting diverges from that paradigm, the less use you're going to have for published adventures, esp. at higher levels.
 

Someone could write a great high level adventure about a group trying to stop a great wyrm red dragon, and just make the dragon really intelligent and formidible wiuth tricks to stop even high level characters.

Another could involve the stopping of an army. Sure, the high level characters are tough but not against the skilled numbers of 10,000 or more. Or are they?

Another could deal with the rooting out of a very ingrained thieves guild. Who's part of it? Who's being duped, who's really in charge? Lots of ivestigations and red herrings to locate the truth.

there semi generic options that can be run with without the need for extra planar involvement. We just need creative people to take the chance.
 

philreed said:
Do you subscribe to Dungeon?*
Hell, yeah. It's the only D&D/gaming product I look forward to these days.
I can't see how any one DM could ever use even half of the adventures that are available right now.
Then you're probably not looking far enough (unless you meant to add "between editions"), and even then there aren't enough for higher levels.
 
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Now that my Dungeon and Dragon subscriptions are coming to me on something that resembles a regular schedule, they are actually saving me money.

About once a month I get the itch to buy something, anything for D&D. Usually something I don't need and will regret later. Then one of these magazines shows up in the mailbox and I am happy with new material for a little while. I've had a Dungeon subscription for a couple of years, but since adding a Dragon subscription at Christmas I find myself wasting far less money on stuff I don't need.
 

I think that with 3e, it is actually much easier to create well rounded, high level human/humanoid antagonists- just give them the appropriate class levels. There are plenty of motives in real life such as greed, glory and the best - Revenge, that can work well for the main antagonist. A good example in literature would be "The Count of Monte Cristo".
 

Waylander the Slayer said:
...starts of with.."<insert name of big evil demon/god> tried to take over the world/build artifact of doom...which was buried under this cave/mountain hill/ now leaking plasma/negative energy/corrupting angels/gnomes/fluffy bunnies/ who have started kidnapping children/dogs/ and attracting random evil demons/devils/ planar fungi"...errr...


See, you got an adventure right there, that was easy!
 

I have never subscribed to Dungeon, but that was mostly because of an agreement between myself and the other DM in our group. He has the Dungeon subscription, I promised not to get one. In return he wouldn't look to the web for adventures and I get first dibs on generic printed adventures at the FLGS. Of course now he's moving away and the group has fragmented. Maybe it is time for me to subscribe - not that I have ever complained about a lack of adventures, there seem to be tons out there. I may have to be willing to do a little work to tweak them to my satisfaction, but that is easier than writing one from scratch.
 

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