Elves
Dark Elf
Racial Traits
Average Height: 5'4" - 6'0"
Average Weight: 130 – 170
Ability scores: +2 Charisma, +2 Dexterity
Size: Medium
Speed: 6 squares.
Vision: Darkvision
Languages: Common, Elven
Skill Bonuses: +2 Intimidate, +2 Stealth.
Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Lolthtouched: Once per encounter, you can use either the cloud of darkness or darkfire power.
Trance (Drow): Rather than sleep, drow enter a meditative state known as trance. You need to spend 4 hours in this state to gain the same benefits other races gain from taking a 6-hour extended rest. While in a trance, you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Racial Powers
Cloud of Darkness
A cloud of darkness obscures you, but your vision pierces it.
Encounter
Minor Action
Close burst 1
Effect: This power creates a cloud of darkness that remains in place until the end of your next turn. The cloud blocks line of sight for all creatures except you. Any creature except you entirely within the cloud is blinded.
Darkfire
A flickering halo of purple light surrounds the target, making it easier to hit.
Encounter
Radiant
Minor Action
Ranged 10
Target: One creature
Attack: Intelligence +4 vs. Reflex, Wisdom +4 vs. Reflex, or Charisma +4 vs. Reflex
Increase to +6 bonus at 11th level and +8 bonus at 21st level.
Hit: Until the end of your next turn, all attacks against the target have combat advantage, and the target cannot benefit from invisibility or concealment.
Special: When you create your character, choose Intelligence, Wisdom, or Charisma as the ability score you use when making attack rolls with this power. This choice remains throughout your character’s life and does not change the power’s other effects.
Fey’ri
Ability scores: +2 Intelligence, +2 Charisma
Size: Medium
Speed: 6 squares
Vision: Darkvision
Languages: Abyssal, Elven
Skill Bonuses: +2 Bluff, +2 Insight.
Change Shape: You can use change shape as an at-will power.
Racial Powers
Change Shape
You alter your form to look like some other humanoid.
At-Will
Polymorph
Minor Action
Personal
Effect: You can alter your physical form to take on the appearance of any Medium humanoid, including a unique individual.
Moon Elf
Racial Traits
Average Height: 5' 4" - 6'0"
Average Weight: 130 – 170
Ability scores: +2 Dexterity, +2 Charisma
Size: Medium
Speed: 6 squares.
Vision: Low-Light
Languages: Common, Elven
Skill Bonuses: +2 Diplomacy, +2 Perception.
Elven Accuracy: You can use elven accuracy as an encounter power.
Elven Weapon Proficiency: You gain proficiency with the longbow and the shortbow.
Fey Origin: Your ancestors were native to the Realm of Faerie, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Group Awareness: You grant non-elf allies within 5 squares of you a +1 racial bonus to Perception checks.
Wild Step: You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares).
Racial Powers
Elven Accuracy
With an instant of focus, you take careful aim at your foe and strike with the legendary accuracy of the elves.
Encounter
Free Action
Personal
Effect: Reroll an attack roll. Use the second roll, even if it’s lower.
Star Elf
Eladrin
Sun Elf
Wild Elf
Racial Traits
Average Height: 5' 4" - 6'0"
Average Weight: 130 – 170
Ability scores: +2 Dexterity, +2 Wisdom
Size: Medium
Speed: 7 squares.
Vision: Low-Light
Languages: Common, Elven
Skill Bonuses: +2 Nature, +2 Perception.
Elven Accuracy: You can use elven accuracy as an encounter power.
Elven Weapon Proficiency: You gain proficiency with the longbow and the shortbow.
Fey Origin: Your ancestors were native to the Realm of Faerie, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Group Awareness: You grant non-elf allies within 5 squares of you a +1 racial bonus to Perception checks.
Wild Step: You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares).
Racial Powers
Elven Accuracy
With an instant of focus, you take careful aim at your foe and strike with the legendary accuracy of the elves.
Encounter
Free Action
Personal
Effect: Reroll an attack roll. Use the second roll, even if it’s lower.
Wood Elf
Racial Traits
Average Height: 5' 4" - 6'0"
Average Weight: 130 – 170
Ability scores: +2 Strength, +2 Dexterity
Size: Medium
Speed: 7 squares.
Vision: Low-Light
Languages: Common, Elven
Skill Bonuses: +2 Nature, +2 Perception.
Elven Accuracy: You can use elven accuracy as an encounter power.
Elven Weapon Proficiency: You gain proficiency with the longbow and the shortbow.
Fey Origin: Your ancestors were native to the Realm of Faerie, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Group Awareness: You grant non-elf allies within 5 squares of you a +1 racial bonus to Perception checks.
Wild Step: You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares).
Racial Powers
Elven Accuracy
With an instant of focus, you take careful aim at your foe and strike with the legendary accuracy of the elves.
Encounter
Free Action
Personal
Effect: Reroll an attack roll. Use the second roll, even if it’s lower.