But the other deities would not allow that. Welcoming those souls is a blatant power grab to them
Why? A Faithless soul doesn't provide any power to you -- it's like having Cyric and Ilmater fight over a pile of dead car batteries.
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Pauper
But the other deities would not allow that. Welcoming those souls is a blatant power grab to them
Kill Cthulhu![]()
Why? A Faithless soul doesn't provide any power to you -- it's like having Cyric and Ilmater fight over a pile of dead car batteries.
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Pauper
Obligatory link to counter-argument: Why Games Do Cthulhu Wrong
https://www.youtube.com/watch?v=7DyRxlvM9VM
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Pauper
If devils and demons fight over souls no matter what their faith is, if souls in a divine Realm ultimately end up joining with the deity themselves, then it follows that souls have value no matter what they have been in life.
That's different -- souls are currency in the Lower Realms because of what you can do with them, or to them. Fiends have a different view of the worth of a soul, because fiends don't get power from a soul's worship; they get power from what other fiends are willing to do to gain the soul.
To maintain the metaphor, a fiend would still find value in a dead car battery, because it can salvage the battery for useful materials or trade it to other fiends who'd do the same. If your cosmology is that the gods would do the same, that's fine, but that's not how things have been posited to work in the Realms.
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Pauper
If you plan such an invasion, and then try to remove or limit player's agency by making them almost impossible to face, or by making sure that -as the video says- player's choices don't matter at the end, I guess that D&D isn't really the game for that, and that you have to warn the players about that. We're talking about a completely different kind of game.
In my cosmology things aren't like that, and if you read my previous posts, I thought that it wasn't the case in FR either. However, is there any source that states the specifics of what ''part'' of a soul fiends use, and what ''part'' deities are interested in? Is it stated anywhere how a soul is made? What parts do souls have, or if they are a basic unit, and so on? This is a honest question, because if clear answers to it don't exist, then we are just throwing speculations around.
I'm not sure -- the video proposes that as soon as you posit the existence of a Far Realm, a place of inhuman power and alien strangeness that causes humans to go mad and change into monsters simply by experiencing it for an instant, then you've brought into the game the idea that human existence is tiny, fleeting, and ultimately doomed.
In D&D, of course, you get around the implications of the Far Realm by never actually using it in your game; if the PCs never directly encounter the Far Realm and instead only ever meet individual or small groups of monsters from there, then they can continue to live in blissful ignorance of the monstrous entities that dwell there. But as soon as the PCs decide they want to punch Cthulhu in the face? Time to break out the Sanity rules and make a quick refresher of the Call of Cthulhu RPG.
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Pauper