Phantarch
First Post
The universe is literally whatever mortals make of it.
Consider that explanation officially stolen...
The universe is literally whatever mortals make of it.
In character answer or not? I think that is a central question about faith and the afterlife period, not just in D&D/FR. For some, yes I have to imagine that would be more than acceptable, but in a setting where there IS an afterlife and it CAN match your perfect version of 'Heaven' if you wish for it to be? I would think that would be fairly terrible.
[MENTION=6799436]MG.0[/MENTION] Good stuff. That's kind of what I was goi g for in my comment above, although your description is much more detailed and thought out. Very interesting.
When super powerful mages die, reality doesn't fall apart.
That's why you worship the gods. Because if you don't, reality falls apart. Literally.
Why wouldn't they recognise Tiamat as part of the pantheon. Nothing those paladins are doing says, "Tiamat isn't a god, nor is she worthy of devotion". That doesn't mean we'll allow her to take over the world, but, just like in any pantheon, there are gods that people don't like very much, but are still part of the pantheon.
You're confusing issues here. Recognising something as a god and as part of the pantheon does not equal patronage. Again, nothing, not one single note in Q1 says anything to cast in doubt that Lolth is a god of the drow. That she isn't my god doesn't change anything. No one has to worship all the gods equally. That's not an issue at all.
We're not talking about simply opposed beliefs here though. You're a priest of X and I'm a paladin of Y and we have friction because of it. Fair enough. Great role play. I'm a character whose stated goal is to murder your god (which is what would happen if people stopped worshipping - if I'm right and the gods are not worthy of worship, they die) is a little more than a opposed belief.
There is a separate but very related issue here.
It's part of the social contract in the game that you (the generic you, not you specifically) will make a character that fits with the setting. Bringing a Jedi to a Dragonlance game is considered, for the most part, to be bad form.
The onus is on the player to create a character that works in that setting. In Forgotten Realms, the gods are very, very important. That's fairly obvious - Two of the first three WotC AP's deal directly with gods and cults.
Religion matters in Forgotten Realms. The gods are everywhere and they are very active.
My question is, why are you bringing an atheist character into this setting? @I'm A Banana talks about how he feels the Wall is unjust. Fair enough, but, it is a fact of the setting. Why bring in a character who's backstory and goals are so out of sync with the setting?
In a more home-brew setting where the gods are not such a major element? Sure, I could see this being very interesting. In Eberron, for example, I could easily see this working very well.
The gods are distant and don't directly involve themselves in the setting. Cool beans. In Forgotten Realms, why would a cleric not find himself on the outs with his very active deity for helping someone who's stated goals are antithetical to faith?
What's the point of playing in a published setting only to create a character that wants to tear down that setting?
But that's not the case in Spelljammer. Clerics cast spells in space and religions, especially Ptah (from the egypt pantheon) and Celestion (from the Greyhawk pantheon), is as popular as withing the crystal spheres. Manifesting an avatar in the phlogiston is not much different to a deity to manifesting an avatar in a crystal sphere. It even has less restrictions as other deities care less. Celestion is even said to often wander the phlogistonIt even works well with Spelljammer - The phlogiston is cut off from the other planes and out of the reach of Gods because it is the fundamental protomatter of the Prime itself: The bedrock as it were. True matter, energy, and life only exist inside the crystal spheres which came later in the Prime's formation.
But they're just lay-worshippers, not spellcasting clergy who build their live around serving their deityThis is the difference to me as well. As I noted in my first post, I am atheist, my entire extended family is not. I dont even mention religion around them, as there is literally nothing positive I can say about their world view, and the same for them about mine.
A value statement that includes and insults the clerics deity. It's like insulting a knight or samurai's liege lord to their faceAnd this is your perception of that character. "The gods aren't worthy of worship" is a value statement, not insanity.
And it's no step from there to "and this includes the deity that means the most important thing in your life to you"Which means that almost every polytheistic PC believes that some of the Gods aren't worthy of worship. At which point it's a short step to "I've yet to run into a God that was."
That's like saying a Seahawks fan is a hypocrite if he isn't also a Vikings fan or a fan or all teams.You're a bloody hypocrite if you ask who I am to not worship Gods while you try to stop them yourself!
No, stepping back out of character, your entire argument here falls apart. Unless your Paladins really do all worship Tiamat and therefore don't want to stop all her machinations.
Deity: Atheos, god of atheism
Alignment: CG
Suggested Domain: Knowledge
Symbol: A broken wall
A value statement that includes and insults the clerics deity. It's like insulting a knight or samurai's liege lord to their face
That's like saying a Seahawks fan is a hypocrite if he isn't also a Vikings fan or a fan or all teams.
The cleric cares if you insult his deity (and maybe some closely allied deities), he doesn't care if you insult other deities
Suggested symbol: path away from wall.
Atheos wouldn't presume his non-followers automatically want his "help."
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