Hussar
Legend
Where did you get that from?!
/snip
PS
Imaro said:What you are missing is that it's only an "issue" if you prepare for the game like you do (pre-supposing that the PC's should do things). I don't think it's an issue or a problem for my players to think and take actions outside "the box"... you apparently do. I don't need to have everything laid out (that's the extreme view), but to increase our enjoyment I want to have a firm base for the world (those things the PC's may choose to interact with) so that the consequences, results, etc. of their actions are logical and consistent. The easiest way for me to do this is to create an environment as opposed to a particular story based world, because the PC's could always want to switch it up... even if it's just for a little while or a change of pace... or even just to see what happens.
Side Note: Lately I have been playing Fable 2 on Xbox 360, and I often find myself doing things only tangentially related to the main storyline (buying shops and homes, rescuing slaves, taking care of my family, finding artifacts, gambling, competing in contests, or just exploring)... other times I play along with the main plot (finding the remaining heroes to head out to Castle Fairfax and defeat the viillain), but it's a richer experience for having these options available.
I get that from the second part of Imaro's post. If I'm understanding him correctly, he's saying that it is perfectly fine for the PC's to abandon any plotlines at any time. He's creating "an environment as opposed to a particular story based world".
To me, that means that there is no story other than what the players themselves come up with.
If you can abandon story lines without consequences, then those storylines must get put on hold. Either that or there are not story lines in the first place.
To me, there have to be consequences for abandoning storylines. I wouldn't run a world where there wasn't.
That's why I'm asking for clarification, because I'm obviously missing something. I know Imaro is a better DM than that. I'm just wondering what piece of the puzzle is not making its way past my skull.
