Hodag
First Post
Three kinds of Yakmen are up...AQ Monsters Thread
Glad that you're doing these conversions - nice yakmen!Three kinds of Yakmen are up...AQ Monsters Thread
Barbers were intended to be information brokers, and they had a special ability to identify magic objects. They're cunning street showmen with with a glib wit and quick tongue.Barbers get healing powers just as Warlord's do, and they take the Warlord to an interesting place by making the class a leader in terms of support rather than opportunity. The Barber gives other characters additional attacks by being the ultimate side-kick or batman.
Huh, that never cross my mind. More "morally ambiguous merchant prince" than "roguish entrepreneur one step ahead of debt". I like it! But it does change the flavor of the concept a bit. Any other ideas about how to implement merchant-prince as a warlord?Merchant-Rogues should be Warlords because they are dashing, swashbuckling, and intelligent figures of authority. They always had more in common with conquistadors than burglars. It's just that nothin like the Warlord existed before so they got put into Rogue along with all the other intelligent skill based types.
Definitely a possibility, but what would their pact be? Ancestors? Tribe? Fate?Rawun should be Warlocks because of the evil eye thing. They already had a curse mechanic, and the Warlock class lets you capture the otherworldly rogue quality that Rawun's should have without burdening the class with healing or command qualities.
Hi Philosopher, and welcome to the ENWorld boards!Hi Quickleaf,
Barbers were intended to be information brokers, and they had a special ability to identify magic objects. They're cunning street showmen with with a glib wit and quick tongue.
However, they also love to give advice and are skilled healers in both traditional medicine and folk remedies. I could imagine a barber "talking a patient" back to health.
In my mind Rogue with Healing skill & multi-class Warlord feat would be the best fit, what do you think?
Huh, that never cross my mind. More "morally ambiguous merchant prince" than "roguish entrepreneur one step ahead of debt". I like it! But it does change the flavor of the concept a bit. Any other ideas about how to implement merchant-prince as a warlord?
Definitely a possibility, but what would their pact be? Ancestors? Tribe? Fate?
I'm not convinced about Rawun being a striker, however. I like a Warlord Rawun as sort of a witness to the raids, struggles, and battles of a tribe - paragon paths could be Chronicleer or Unifier of the Tribes - he would be actively making history with a sword in hand as well as recording events for future generations. I think it needs to be a leader, though I find the warlock concept enticing.