The healing surge mechanic can be found in some movies and in other movies it is not used. I'm not sure what the point is in pointing out examples of each.
No edition war reference in my mind. As a matter of fact, my example could also be taken as "a very high hit point character just deciding that taking the plunge off a clifftop is more advantageous." In this particular case, the advantage of a healing surge mechanic is that it doesn't have to be limited to very high hit point characters.
Its completely different though. A very high hit point character could make that jump, take the damage, heal a bit of it with first aid, take a rest ( even get some sleep) and be ready to fight his enemies. This doesn't mean that he is at maximum capacity. He might still be down hp from that fall but can still fight.
The same guy with fewer hp but having the surge/rest mechanic takes the fall which leaves him with only a handful of hp, surges with a a short rest and wound bind, then gets some sleep. When he wakes up he is as ready to fight as if the fall never happened. The brutal fall which nearly claimed his life (mechanically) is forgotten after a brief nap.
This is why the hp system is a poor way to model the effects of injury in general. Hps work ok as a combat resource but with the surges/ healing rates in 4E, something else was needed to model the longer lasting wounds and wasn't addressed at all.
Since my games are used to play with "heroic fantasy" characters then, for me, the healing surge mechanic works just fine. I get that people don't like the mechanic and will disallow it on their D&D games, that is their prerogative.
Me, I'm very happy that it exists. It makes it easier to play the kind of games that my players like.
I dunno (I never saw those movies), but John McClane (for some reason the poster boy for healing surges, even though he's better modeled with pre-4E hit points) sure as hell limped.In the "cinematic version" the wound is forgotten too. It never comes back on-screen, nap or not. Do you ever see John Rambo again with as much as a limp?
Its just a style difference. The older systems weren't perfect but they modeled PC's a bit closer to real people than four color superheroes.
I dunno (I never saw those movies), but John McClane (for some reason the poster boy for healing surges, even though he's better modeled with pre-4E hit points) sure as hell limped.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.