Forked Thread: SWSE vs 4e

I vaguely recall hearing that someone had converted SWSE to D&D, and that there was a thread about it here somewhere.

No, I have no idea who, where, or when. For my shoddy memory, I blame Fickle.
 

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I like SWSE a lot. D&DSE would be much better for me than 4e. I am kind of hoping Pathfinder might be a D&DSE, but....maybe not... :)

As much hope as I have for Pathfinder, I suspect it with be 3.5++ than anything resembling a D&D/SWSE hybrid.

I'm with ya. Changing the magic system into something more like the Force system in SE would have been okay with me, thuogh. Vancian magic with its "slots" was never something I was a huge fan of.

Instead, I guess 4e made everybody vancian. ;)

The biggest problem with a "Force" style magic system is the escalation of power. Scorching Burst which is less powerful than Fireball which is way less powerful than Meteor Swarm. The Force is all equal in power. Creating a sense of escalation would be the hardest method for creating the magic system.
 

I vaguely recall hearing that someone had converted SWSE to D&D, and that there was a thread about it here somewhere.

No, I have no idea who, where, or when. For my shoddy memory, I blame Fickle.
The Gneech did it, it's in the "Other systems (formerly Pathfinder)" forum, under Swords & Sorcery Saga. "Force Sensitivity" becomes "Magician".

Very good work, I must say.

EDIT: Linky McLinkylink: http://www.enworld.org/forum/genera...ery-saga-v-1-02-new-adventure-conversion.html
 

My question is: do other non-4e-fans feel the same way? Would a D&D Saga Edition be a better 4e for you?

Personally I think it could have been a better, more configurable and more scalable system, especially with some effort overcoming the remaining kinks in SWSE. I've been running 4e for over 6 months now, and I'm giving strong consideration to the possibility of creating some SWSE based rules and moving to that kind of rules for future FRPGing.

Cheers
 

I like SWSE but it has problems of its own... the force system being the big blatant one. The whole talent setup is really awful (as it was in d20 Modern) - they're a nice customization idea but they basically make planning out your build a requirement, as you have to jump through strange combos of feats and talents from different classes in order to qualify for some of them. (plus as with feats they tend to not scale well which creates the usual system mastery pitfalls)
 


Would a D&D Saga Edition be a better 4e for you?

Sure. I keep looking at Star Wars Saga Edition and thinking of a lot of great ways in which I could use its rules to improve my own 3.5 games. If 4E was Saga ideas applied to basic D&D, I would be happy enough to adopt it as my fantasy RPG of choice and never look back.

Cheers,
 

If you go to lulu.com and search for "fantasy concepts" you will find a Saga fantasy "conversion".

There's a very long thread about it here on ENworld, but I can't search. Flynn was the thread starter (and author).
 


I love SWSE for Star Wars games. It has some quirks that need ironed out - I think Talents accumulate too slowly, and the Force is completely overpowering at low levels - but overall it's a solid game that I look forward to playing some more.

With that said, I'm also happy with how 4e did fantasy. I can see the seeds of 4e development in SWSE, but they're really different games.

-O
 

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