1Mac
First Post
The problem with good saves in particular is that they don't merely scale at x/level, it's .5/level +2. So every time you multiclass, you're adding an extra +2 modifier to like good saves that doesn't have anything to do with scaling by level. BAB and poor saves scale simply by x/level, so they don't have the same problem.
For those who are saying not to sweat it because PF multiclassing is weak, I'd rather not balance the underpowered wonkiness in how multiclassing works with overpowered wonkiness in how saves scale. That's like drinking coffee to beat drunkenness. Less intoxication and less general wonkiness, please.