Fortune Cards Threads [Merged]

*ugh* and don't get me started on the Twitter boosts. How is it explained in game Scribble? (I ask you because you seem familiar with them). The gods have granted you a boon because you follow their Twitter update account? It's silly...maybe next if I friend them on Facebook I can get a auto-crit on my next attack, or if I follow them on LinkedIn I can get more buffs...

Nah the Twitter buffs are designed for the Weekly Encounters thing- so they're tied into the adventure.

Like a slippery cavern might grant a +2 or something to powers that cause an enemy to fall prone...

Players I think can only use one or two a night?

I'm derailing my own thread. If you follow WotC on twitter you get in-game bonuses for your characters? What sane DM allows this?

They're usually not huge bonuses so allowing them isn't really going to cause any kind of nightmare scenario.


If they poured this same effort into something useful, such as giving us spell cards; monster cards; equipment cards; etc., then it might be of value. Otherwise, this is just a money grab - pure and simple.

The problem I have with your statement is it's based on the idea of there being One True Way (TM) to play D&D...

If you like the idea of the cards, then it's no more of a money grab then any other product out there to buy.

The statement in effect can be applied to anything for sale.
 

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Wizards of the Coast may be the only company in the world that believes that selling customers packages of random things is a viable business model.

Except for all those other ones doing it. :P

But: Wizards of the Coast may be the only company in the world that believes that selling customers packages of random things is a viable business model when said customers tend to flip out about any change to a business model that's been largely unchanged since the 70s... :P
 

Correct me if I was wrong, back around the 4e announcement, wasn't there a fear that 4e was going to become "more like Magic?" I guess this is proof that that line of thought wasn't quite wrong. Good thing I stepped off the DnD train at 3.5 cause [ prediction] 5e looks like it will be pack based meaning that the players with the most expendable income will win the (card based) encounters due to the game's lack of an expansive monster manual (the cool monsters are in the monster booster set) and those who don't have expendable incomes will be stuck with basic attacks, spells and feats. [ /prediction]
 
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I'm sad they are basically just 'free bonus powers' - I had been hoping for something that would more represent random events and conditions that could be good or bad.

Yeah, I was also expecting/hoping "randomized events" rather than "randomized buffs"

_maybe_ they just so examples from the random buff types and that some random event types are also mixed in? I have no evidence one way or the other, just holding on to hope I guess ;)
 

Collectible cards have no place in a rpg.

To be fair, they aren't marketing it as collectible cards. cards yes, collectible cards no. "Collectible cards" has an implication of buying a lot and picking and choosing what/how to build your deck, etc. At least in early product podcasts about this, they mentioned a few times it wasn't meant to be collected, instead you open it at the table, and get what you get sort. however, if they have since changed that stance, that is another story entirely.



having said that, the previewed cards are really randomized buffs. i was hoping it would be more randomized events (i.e. both good and bad stuff to pcs). so maybe they only previewed the good stuff and negative stuff for pcs is also mixed in. but the curiosity i had in them is gone if it is just buffs and not events.
 

If they poured this same effort into something useful, such as giving us spell cards; monster cards; equipment cards; etc., then it might be of value. Otherwise, this is just a money grab - pure and simple.
I want a Birthday Card -- and it should contain a d20 that only rolls 20's. IS THAT TOO MUCH TO ASK? :rant:
 

If you like the idea of the cards, then it's no more of a money grab then any other product out there to buy.

The statement in effect can be applied to anything for sale.

This. Why is it evil and underhanded for a business to try to make money?
 

I think it sounds kind of cool and I'll be buying some to try them out.

I fully suspect that if they sell well, we'll see stuff like encounter cards, and curse cards, etc... And I'd be down with that.
 

Well I had a player try something similar once... good ol' cheating dice.

d6's with no 1's (another 6) when rolling up PC's... d20's with no 1 (another 20)... he wasn't allowed to bring his own dice after that...kinda sad actually...
 

My response is kind of Meh!. I may buy a pack if I come across some in a store on the rare occaasions when I get to a store, to try them out.

Not sure otherwise. We will see it guess. This is what ENWorld is good for, after all. Other people try things out and let the rest of us know how it panned out.
 

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