Fortune Magazine: How Nintendo is beating Sony and Microsoft

Vigilance

Explorer
At the Nintendo World store in New York City's Rockefeller Center, shipments arrive nightly. In the wee hours customers begin lining up around the block. Doors open at nine, and a few hours later the consoles are gone. In the world's gadget epicenter, Tokyo's Akihabara district, shopkeepers complain about the lack of inventory. Wii displays are covered with SOLD OUT signs, while piles of PlayStation3 boxes carry a different message: 5 percent OFF. Even the Nintendo of America company store near Seattle sees lines of employees, visitors and contractors. Forget about lucking into a Wii at your local Best Buy (Charts, Fortune 500).

It's not unusual for a new game console to sell out during its pre-Christmas introduction, only to see sales dwindle come January. But six months after the Wii's launch, sales are accelerating. Nintendo sold 360,000 boxes in the U.S. in April, 100,000 more than in March. That's two Wiis for every Xbox 360 and four for every PlayStation3.

While Sony (Charts) and Microsoft (Charts, Fortune 500) lose money on hardware in hopes of seeding the market with their consoles, analysts say Nintendo makes about $50 on every unit. It may not sound like much, but the company plans to sell 35 million of these things over the next few years. That's $1.75 billion in potential profit. Add that to the ridiculous earnings from the company's handheld gaming device, the Nintendo DS, as well as software sales and licensing revenue, and you begin to understand why Nintendo's market cap just passed $45 billion, an all-time high. (Nintendo (Charts) trades on the Tokyo and Kyoto stock exchanges and as an ADR in the U.S.)

More difficult to comprehend is how a company founded 118 years ago as a maker of playing cards in Kyoto came to be pummeling Microsoft and Sony. The answer has something to do with reinvention.

Plenty more nice observations in the full article, including that Nintendo's employees generate more revenue than Microsoft (not the games division, overall) and more than Google as well.

http://money.cnn.com/magazines/fortune/fortune_archive/2007/06/11/100083454/index.htm
 

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Turns out it's even worse in Japan:

Bloomberg, quoting figures from Famitsu publisher Enterbrain Inc, revealed that 251,794 Wiis had been sold in Japan in May, five times as many units as the PS3. Microsoft's Xbox 360 lagged even further behind, with 11,082 units changing hands last month. Exact figures were not given for PS3 sales, but they are likely to be in the region of 50,000.

The story was much the same in the battle of the handhelds, with the Nintendo DS having sold 620,670 to the PlayStation Portable's 123,673 during May.

http://www.gamespot.com/news/6171932.html?tag=latestnews;title;0
 



Economic analysis is nice and all, but there's a simpler reason for Nintendo's success. Nintendo is a gaming company, Sony and Microsoft are not. It's not surprising they'll make better games, because they're more focused. Sony (especially) and MS tried to be too many things at once. At least MS has XBox Live, which I consider one of the biggest innovations in current console gaming.
 

LightPhoenix said:
Economic analysis is nice and all, but there's a simpler reason for Nintendo's success. Nintendo is a gaming company, Sony and Microsoft are not. It's not surprising they'll make better games, because they're more focused. Sony (especially) and MS tried to be too many things at once. At least MS has XBox Live, which I consider one of the biggest innovations in current console gaming.

Actually, in another Fortune article, they mentioned how Nintendo is well known for its games, but that that is not necessarily a good thing. Consoles thrive on 3rd-party support (as sales ramp up later in the consoles life, a big part of that is 3rd-party releases).

Nintendo being a gaming company is a part of the success, but I'm not sure how significant. Nintendo took a totally different approach than Sony and Microsoft. They took a huge risk, and so far they're reaping the benefits.
 

GoodKingJayIII said:
Actually, in another Fortune article, they mentioned how Nintendo is well known for its games, but that that is not necessarily a good thing. Consoles thrive on 3rd-party support (as sales ramp up later in the consoles life, a big part of that is 3rd-party releases).

Nintendo being a gaming company is a part of the success, but I'm not sure how significant. Nintendo took a totally different approach than Sony and Microsoft. They took a huge risk, and so far they're reaping the benefits.

Well- 3rd party support for the Wii is starting to ramp up after an initial dry spell because of the huge growth curve of the install base.

This is more or less exactly what happened with the DS.
 

I remember when Nintendo (and I am not a fanboy by a long shot) first revealed the Wii and how the naa sayers replete with gaming Wisdom 1) said it couldn't compete against the XBox 360 and especially the PS3 because 2) that the Wii was for "kids" while the other two were for "adults and teens", 3) the graphics are no where near as good [strange, I always thought replayability and story/concept were vastly more important],and 4) the new controllers though novel weren't very practical.


Now Wii is kicking both of the big boys all over the place it has become outright laughable to read the excuses as to why this is happening from the XBox 360 and PS3 fanboys.
 

Rl'Halsinor said:
I remember when Nintendo (and I am not a fanboy by a long shot) first revealed the Wii and how the naa sayers replete with gaming Wisdom 1) said it couldn't compete against the XBox 360 and especially the PS3 because 2) that the Wii was for "kids" while the other two were for "adults and teens", 3) the graphics are no where near as good [strange, I always thought replayability and story/concept were vastly more important],and 4) the new controllers though novel weren't very practical.


Now Wii is kicking both of the big boys all over the place it has become outright laughable to read the excuses as to why this is happening from the XBox 360 and PS3 fanboys.

When I said I thought the Wii was going to be the dominant console of this generation of systems, I was told I was a Nintendo fanboy who just didn't understand the appeal of high-end electronics, HD TV, Blue Ray etc. by folks on this board.

I was also told I was silly for thinking the PS3 would be a disaster because of its price point and lack of features (relative to the 360). Cause... you know... it's the Playstation. How could it fail? Even if it is overpriced and loses all its non-Sony exclusives (like GTA especially).
 

PS3 = Still too expensive, not many games which are taking advantage of it's power.

XBox 360 = it's all in the name mate... they just did the same thing again, albeit with a few more toys and a higher pricetag.

Wii = a cheap (as in you could still likely buy two Wiis for one PS3), hella fun console with an imaginative, innovative controller.



That's my take on it. It's fairly easy to see.

cheers,
--N
 

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