Feather Fall
Transmutation
Level: Brd 1, Sor/Wiz 1
Components: V
Casting Time: See text
Range: Close (25 ft. + 5 ft./2 levels)
Targets: Any free-falling objects or creatures in a 10-ft. radius whose weight does not total more than 300 lb./level
Duration: Until landing or 1 round/level
Saving Throw: Will negates (object)
Spell Resistance: Yes (object)
The creatures or objects affected fall slowly (though faster than feathers typically do). The rate of falling is instantly changed to
a mere 60 feet a round (equivalent to the end of a fall from a few feet), with no damage incurred upon landing while the spell is
in effect. However, when the spell duration ceases, a normal rate of fall resumes.
The character can cast this spell with an instant utterance, quickly enough to save herself if she unexpectedly falls. Casting the
spell is a free action, like casting a quickened spell, and it counts toward the normal limit of one quickened spell per round.
This spell has no special effect on ranged weapons unless they are falling quite a distance. If the spell is cast on a falling item,
such as a boulder dropped from the top of a castle wall, the item does half normal damage based on weight with no bonus for
the height of the drop.
The spell works only upon free-falling objects. It does not affect a sword blow or a charging or flying creature.