Garthanos
Arcadian Knight
Right this is out of encounter use right....
I have seen a house rule and considered it. Encounter power use out of conflict are limited to 1 per hour. The basic premise is that encounter powers usually draw on the intensity and adrenaline rush of an encounter... in quiet time they are less accessable... you could use them in an encounter have a rest use them again have an encounter all in very short time but without the boost of an true encounter well... life moves slower.
I mentioned I call the ... non-healing surge healing.. the unicorn force... well powers derived of it definitely are the kind that draw on the intensity of an "encounter". I use house rules to create a flavor for the world more than because I think something is somehow objectively "wrong"
Combine that with lower number of combat encounters... "Ah man my character has to talk to somebody".. guess thats why my players have linguist and diplomacy on some of there characters sheets (and history too).
I have seen a house rule and considered it. Encounter power use out of conflict are limited to 1 per hour. The basic premise is that encounter powers usually draw on the intensity and adrenaline rush of an encounter... in quiet time they are less accessable... you could use them in an encounter have a rest use them again have an encounter all in very short time but without the boost of an true encounter well... life moves slower.
I mentioned I call the ... non-healing surge healing.. the unicorn force... well powers derived of it definitely are the kind that draw on the intensity of an "encounter". I use house rules to create a flavor for the world more than because I think something is somehow objectively "wrong"
Combine that with lower number of combat encounters... "Ah man my character has to talk to somebody".. guess thats why my players have linguist and diplomacy on some of there characters sheets (and history too).
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