Round 14
Inside the Hermitage
Black Jack – 22
Zoroaster – 17
Creatures group #2 – 15
Kitsch – 14
Creatures group #1 (not many left) – 14
Group from the south door (stuck in the web) – 13
Villard – 11
Torren – 9
Fentrith – 8
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Black Jack stabs the creature that fell right in front of him…
Attack roll natural 20! Threat, follow-up 19 +10 -4 for fighting defensive, success. Damage is 2d6 +4 +2d6 =1 +3 +4 +2 +3 =13 points of damage!
…stabbing it deeply into the fishman’s neck. It croaks in pain and trashes around a second or two before dying.
Zoroaster spins, parries, dodges and fakes around the four armed creature and stabs at it again…
Attack roll natural 20 (YIKES I am rolling high all of a sudden)! Threat, follow-up 5 +11 -4 (fighting defensively) =12, nope
. Damage is 1d4 +4 = 2 +4 =6 points of damage. It has now taken 33 points of damage but is still standing!
…stabbing it in the chest again.
The smaller fishman again tries to unleash onto the little swashbuckler…
Attack roll totals, first claw 10, miss, second claw 9 miss, Bite attack 20 miss also!
…but this time, Zoroaster is able to evade the monster.
The enraged four armed also unleashes a four claw, big bite attack at the Halfling…
Attack roll for the 1st claw is 26 a hit! 2nd claw 19 a miss, 3rd claw 15 a miss, 4th claw 11 a miss, and the bite 13 a miss! Damage from the claw is 10 points of damage!!! Zoroaster is at 0 hit points
…and while most are easily avoided, one big claw clips Zoroaster along his scalp and staggers him back!
The two trident wielders rush forward, one heads for Kitsch the other for Villard (attacking those without opponents this round)…
Balance roll totals 16 and 19
…both making it over the blood and bodies that litter the floor. The stab at the pair with hate in their eyes…
Attack roll against Villard total 13, miss; Attack roll against Kitsch 10 miss!
…but they cannot hit the two with their weapons this time.
The Javelin throwers hiss and growl in anger but do not move back towards the barricade as they are watching the fire spreading.
Kitsch (I will let you modify what you are planning to do OR you could take a 5ft step back and fire your crossbow, you would still need a balance check)
The fire burns back another 5 feet…
Magnitude (1d10) of how bad the fire is spreading in the Hermitage is 7
…catching more of the balcony and side walls on fire, now starting to burn a bit more quickly and brightly! (NOTE that next round, smoke etc is going to start affecting everyone on the second floor balcony/staircase. The round after it can start affecting those on the ground floor)
Torren (I will let you modify if you want to also… BUT yes I think that you can “Aid Another” Defensively if you want to… but I don’t think that Zoroaster will be attacking next round, so your aid another may or may not be worth while)
Villard stabs into the four-armed creature while it focuses on Zoroaster (it seems to be licking it lips a bit, maybe assuming that now he is meal worthy)…
Attack roll 4 +8 -4 (defensive) +2 (flank) -2 (startled) = 8 a miss
…but his blade slides off the creatures scaly hide.
Fentrith action?
Actions in Round 15!
Villard has take 27 points damage and has 4 remaining (and is startled)
Black Jack has taken no damage
Torren has taken 24 points of damage (now has 4 hit points left) and is ‘weakened’
Zoroaster has taken 42 points of damage, and now has 0 hit points left (can take partial, non-strenuous actions or will go to -1)
Kitsch has taken 10 points of damage (has 17 points left)
Fentrith has taken 28 points damage (has 9 points left)
One four-armed creature is within its reach of Zoroaster and Torren, and has taken 33 points of damage
There is one attacking Zoroaster, who has taken no damage
There are two fishman near the barricade charge Villard and Kitsch and are attacking them now
The six javelin throwers are watching the fire, and looking for targets
(man not many left, but party is on their last legs…)