Frenzied berserker fair or not???


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The delay death spell from the Spell Compendium gives any PC the power to not die from damage. If you're playing using this spell, then I don't think the Frenzied Berzerker is particularly unbalanced. If there's a berzerker in the party, it requires the party to spend resources or have a contigency plan to stop the berzerker from going crazy against the party.

As NPCs, these guys are considerably more difficult, but I like throwing unorthadox challenges against the party. Many swarms are equally impossible to kill with weapons. Both just require slightly lateral thinking to defeat.
 

So you think that it should be allowed just so that the PC's have to actually think about ways to control them so that the berserker doesn't end up flipping out and causing a TPK.
 

Benimoto said:
The delay death spell from the Spell Compendium gives any PC the power to not die from damage. If you're playing using this spell, then I don't think the Frenzied Berzerker is particularly unbalanced. If there's a berzerker in the party, it requires the party to spend resources or have a contigency plan to stop the berzerker from going crazy against the party.

As NPCs, these guys are considerably more difficult, but I like throwing unorthadox challenges against the party. Many swarms are equally impossible to kill with weapons. Both just require slightly lateral thinking to defeat.
Delay Death still leaves the target knocked out IIRC. The FB just keeps swinging at -410.

Swarms do not have anywhere near the damage output the FB has. Only low level or stubborn combatants are in great danger from swarm's damage output.
 

frankthedm said:
Delay Death still leaves the target knocked out IIRC. The FB just keeps swinging at -410.

Swarms do not have anywhere near the damage output the FB has. Only low level or stubborn combatants are in great danger from swarm's damage output.
Well swarms (especially some of the higher CR ones from the MM3) can do a lot of total damage, just not usually to one target. It's true though that that puts the players at a much greater risk of death.

It's difficult justify realistically how someone at -410 can keep on fighting. I can see how FBs can be much more trouble than they're worth in many campaigns.
 

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