Grishnak
First Post
Does anyone think that the Frenzied Berserkers saving throw to escape the rage when they've been damaged is way too high?
It is +1 save per hp taken (to people who haven't played one or seen the class) meaning in 1 round a character could take 50 points of damage for example and never make a save due to 10 dc +50 from damage to escape it if they want to use abilities or magic items to get away from the foe.
Death is part and parcel of the game I know but when a class ability basically kills you I find it a bit too much to swallow. I've posted my slight changes to the rule on a thread in house rules so you have twice the chance to nerf
http://enworld.cyberstreet.com/showthread.php?s=&threadid=53300
It is +1 save per hp taken (to people who haven't played one or seen the class) meaning in 1 round a character could take 50 points of damage for example and never make a save due to 10 dc +50 from damage to escape it if they want to use abilities or magic items to get away from the foe.
Death is part and parcel of the game I know but when a class ability basically kills you I find it a bit too much to swallow. I've posted my slight changes to the rule on a thread in house rules so you have twice the chance to nerf

http://enworld.cyberstreet.com/showthread.php?s=&threadid=53300
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