PF2 Frequent Bathing Required (Recruiting A DM)

FitzTheRuke

Adventurer
I very much want to play this game, and I will happily post often, but I am finding it hard to find time to make a character. Would any of you who are eager and enjoy making characters whip me up a sword-and-board fighter? I don't know Golarion (I think it's called) one iota (I've never played PF1 or its adventure paths, but I've playtested PF2, so the rules I'm relatively familiar with) so I'd be happy for any interesting details you'd like to add to the character.

If the answer is "no" that's okay, I'll come up with something...
 

Kaodi

Adventurer
I would be happy to make a character sheet for you, though maybe some of the other players could make suggestions about a background. I have made so many PF2 characters. I am so eager to play PF2 largely because I was tired of making characters that would not see any use, :D .

Do you want a straight, non-magical fighter or is there some room for improvisation?
 

Kaodi

Adventurer
Like, if you want are open to slightly off-colour idea there is this that I just whipped up (though I have not done equipment or anything like that):

Fitz
male versatile human lumber consortium labourer fighter 2, neutral
str 18 dex 12 con 12 int 10 wis 10 cha 16
feats
ancestral - versatile/ride, natural ambition/reactive shield
background - assurance/athletics
class - power attack, sorcerer dedication/fey bloodline
skill - quick repair
skills
trained - acrobatics, athletics, crafting, deception, forest lore, intimidation, nature, survival
spells known
0 - ghost sound, electric arc

My rough idea is that he was born in a work camp in Andoran adjoining the Verduran Forest, and spent a lot of hard years working for the Lumber Consortium, working his way up to a team leader position. Then one day he started hearing voices - the voices of fey living in the forest that objected to the logging of the Consortium, and at the same time he started to develop weird abilities. Though he did not know it there was a tiny sliver of fey blood in his veins, and it was brought to life when his parents conceived him in the hollow of an ancient tree in the forest (long since cut down) that had been split by a stroke of lightning. Suddenly finding himself caught between two worlds, the loggers and the fey, he decided to pack up his belongings and bought a ticket on a ship to Absalom.
 

gargoyleking

Explorer
 

Charwoman Gene

Adventurer
I've been a little out of touch, I apologize, I still like the idea of my lil' barbarian, just can't seem to sit down and stat him. Or decide between grappling and biting, or carrying around an ogre's greataxe. or maybe both.
 

Kaodi

Adventurer
That's okay. We're not in a big rush or anything, especially not before the federal election here on Monday.
 

gargoyleking

Explorer
Would you like somebody to stat him up for ya? I like the idea of a small toothy goblin jumping on people's backs and chewing on them.
 

Kaodi

Adventurer
I have a more complete character sheet for you, Fitz. The name and alignment are obviously placeholders, ;) . I have you loaded up on gear, so there is not going to be much room for you to pick things up without becoming encumbered. Of course if you empty your waterskin it will be lighter (I always use the filled Bulk on character sheets) and you could trade out the longbow for a shortbow but I thought given your background the longbow might be more appropriate.

Name: Fitzy McFitzface
Ancestry/Heritage: Versatile Human
Background: Lumber Consortium Labourer
Class/Level: Fighter 2
Size: Medium
Alignment: Neutral Fitz
Traits: Human, Humanoid, Fighter
Deity:
Code:
Ability  Score Mod
STR        18   +4
DEX        12   +1
CON        12   +1
INT        10   +0
WIS        10   +0
CHA        16   +3
AC: 20 = 10 + 1 Dex + 4 Prof + 5 Item
Shield: +2, 5 Hardness, HP 20/20, BT 10

Fort: +7 = + 1 Con + 6 Prof + 0 Item
Ref: +7 = + 1 Dex + 6 Prof + 0 Item
Will: +4 = + 0 Wis + 4 Prof + 0 Item
Notes:

Hit Points: 30
Resistances/Immunites:

Perception: +6 = + 0 Wis + 6 Prof + 0 Item
Senses:

Class DC: 18 = 10 + 4 Key + 4 Prof + 0 Item

Speed: 20'
Movement Types/Notes:

Melee Strikes
Longsword +10 = + 4 Str + 6 Prof + Item, Damage 1d8 S + 4 Str + 0 Spec
- Versatile P
Dagger +10 = + 4 Str + 6 Prof + Item, Damage 1d4 P + 4 Str + 0 Spec
- Agile, Finesse, Thrown 10 ft, Versatile S
Shield Boss +10 = + 4 Str + 6 Prof + Item, Damage 1d6 B + 4 Str + 0 Spec
- Attached to Shield
Gauntlet +10 = + 4 Str + 6 Prof + Item, Damage 1d4 B + 4 Str + 0 Spec
- Agile, Free-Hand

Ranged Strikes
Longbow +7 = + 1 Dex + 6 Prof + Item, Damage 1d8 P + 0 Str + 0 Spec
- 100 ft, Deadly d10, Volley 30 ft
Dagger +7 = + 1 Dex + 6 Prof + Item, Damage 1d4 P + 4 Str + 0 Spec
- Agile, Finesse, Thrown 10 ft, Versatile S

Weapon Proficienies
Simple: Expert
Martial: Expert
Advanced: Trained
Unarmed: Expert

Armour Proficiencies
Light: Trained
Medium: Trained
Heavy: Trained
Unarmoured: Trained

Skills
Code:
Acrobatics    +5 = + 1 Dex + 4 Prof + 0 Item
Arcana        +0 = + 0 Int + 0 Prof + 0 Item
Athletics     +8 = + 4 Str + 4 Prof + 0 Item
Crafting      +4 = + 0 Int + 4 Prof + 0 Item
Deception     +7 = + 3 Cha + 4 Prof + 0 Item
Diplomacy     +3 = + 3 Cha + 0 Prof + 0 Item
Intimidation  +7 = + 3 Cha + 4 Prof + 0 Item
(Forest) L    +4 = + 0 Int + 4 Prof + 0 Item
(Other) Lore  +0 = + 0 Int + 0 Prof + 0 Item
Medicine      +0 = + 0 Wis + 0 Prof + 0 Item
Nature        +4 = + 0 Wis + 4 Prof + 0 Item
Occultism     +0 = + 0 Int + 0 Prof + 0 Item
Performance   +3 = + 3 Cha + 0 Prof + 0 Item
Religion      +0 = + 0 Wis + 0 Prof + 0 Item
Society       +0 = + 0 Int + 0 Prof + 0 Item
Stealth       +1 = + 1 Dex + 0 Prof + 0 Item
Survival      +4 = + 0 Wis + 4 Prof + 0 Item
Thievery      +1 = + 1 Dex + 0 Prof + 0 Item
Languages: Common, Sylvan

Ancestry Feats/Abilities
Heritage 1st: Ride
Feat 1st: Natural Ambition/Reflexive Shield
Feat 5th:

Skill Feats
Background: Assurance/Athletics
2nd: Quick Repair
4th:

General Feats
3rd:

Class Feats/Abilities
Feature 1st: Attack of Opportunity
Feature 1st: Shield Block
Feat 1st: Power Attack
Feat 2nd: Sorcerer Dedication/Fey Bloodline
Feature 3rd:
Feat 4th:

Inventory
Code:
Worn                    Inv  Blk
Splint Mail                   3
Sheath                        0
Sheath                        0
Backpack                      0
Belt Pouch                    0
Belt Pouch                    0
Waterskin                     1
Readied
Steel Shield                  1
Shield Boss                   0
Longsword                     1
Dagger                        L
Longbow                       2
Quiver w/20 Arrows            2L
Other
Bedroll                       L
Flint & Steel                 0
Soap                          0
Bulk 8 4L, Encumbered 9 = 5 + 4 Str, Maximum 14 = 10 + 4 Str
37 CP, 44 SP, 2 GP, 0 PP

Spell Attack: +7 = + 3 Key + 4 Prof
Spell DC: 10 = 17 + 3 Key + 4 Prof

Cantrip Level: 1

Cantrips
Electric Arc >> S/V
- 30 ft range, 1 or 2 targets, 1d4+3 damage vs Reflex
Ghost Sound >> S/V
- 30 ft range, auditory illusion with volume of up to four humans shouting
 
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Kaodi

Adventurer
I added (Closed) to the title. Once we have things sorted a bit more I will think of an actual game name to change it too.

Also Kahless you can bump up your character to level 2. And for everyone starting wealth is 300 silver, but you cannot spend it on magic items.

Emmyr looks like he only has 150 silver worth of gear? And his Arcana and Thassilon Lore should be Expert, not trained. Your deity says Deana but I am guessing you mean Desna? I think HP should be 30, as halflings only get 6 from ancestry. Speed should be 25 ft? In any case I imagine he would be interested to see the island Aroden raised up with the Starstone.
 
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Kaodi

Adventurer
Oh, whoops. Yes, Aketes. My bad.

No, a goblin can totally use a greatsword. PF2 decided to go a little light on versimilitude that way.
 

gargoyleking

Explorer
he only has 150 silver worth of gear?

True, I spent 15 gold wasn't sure if we were using the 1st level wealth or the level chart.

And his Arcana and Thassilon Lore should be Expert, not trained.

Is that from the dedication? I may need to update that bit.

Your deity says Deana but I am guessing you mean Desna?

Yes, silly auto-correct/touchscreen keyboard.

I think HP should be 30, as halflings only get 6 from ancestry. Speed should be 25 ft?

My mistake, fixed.

In any case I imagine he would be interested to see the island Aroden raised up with the Starstone.

Yep!
 

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