StreamOfTheSky
Adventurer
I don't think Factotum can DO much with all his standard actions, though. Especially as an archer. Manyshot is weaksauce and has big attack penalties. Best use of pure Factotum is a trip / other combat maneuver build or a fear-based intimidator, generally.
A Rogue doesn't have to be underpowered, though a non-casting rogue does often rely on a spellcaster to get his mojo going past round 1. At least until he can afford a ring of blinking, that is. But with Penetrating Strike variant (Dungeonscape; costs Trap Sense), he can do half SA damage even to stuff immune. Dip Swordsage for two levels at 7 and 8 or 9 and 10 (latter lets you get all maneuvers 3rd level or lower, former only one of them could be, rest would be level 1 or 2) to grab Assassin's Stance. Also nets useful maneuvers, especially Cloak of Deception.
It would not be underpowered, especially around levels 10-12 and on. Only limiting factor before then is needing a mage to SA every round.
A Rogue doesn't have to be underpowered, though a non-casting rogue does often rely on a spellcaster to get his mojo going past round 1. At least until he can afford a ring of blinking, that is. But with Penetrating Strike variant (Dungeonscape; costs Trap Sense), he can do half SA damage even to stuff immune. Dip Swordsage for two levels at 7 and 8 or 9 and 10 (latter lets you get all maneuvers 3rd level or lower, former only one of them could be, rest would be level 1 or 2) to grab Assassin's Stance. Also nets useful maneuvers, especially Cloak of Deception.
It would not be underpowered, especially around levels 10-12 and on. Only limiting factor before then is needing a mage to SA every round.