adembroski
First Post
This is one of the areas I'm still worried about. It really seems like it's taking something away and replacing it with something inferior. This could have been accomplished without destroying PrCs, and it's no less open to abuse and mismanagement by future designers.
PrCs were, to my mind, one of the great accomplishments of third edition. A huge improvement over kits, and something that lent flavor to each individual campaign without sacrificing game balance (certainly, they had that potential, but so does this).
Furthermore, I liked the lack of class restrictions, even if certain classes met the requirements sooner. Virtually every PrC had multiple paths to reach, it was just a matter of how long you were willing to wait to achieve it.
PrCs were, to my mind, one of the great accomplishments of third edition. A huge improvement over kits, and something that lent flavor to each individual campaign without sacrificing game balance (certainly, they had that potential, but so does this).
Furthermore, I liked the lack of class restrictions, even if certain classes met the requirements sooner. Virtually every PrC had multiple paths to reach, it was just a matter of how long you were willing to wait to achieve it.