talien
Community Supporter
Shameless Plug
Wow Johnny, you nearly described Frost & Fur's contents. I should point out that the below is not actually divided up as you see it here, although that's how I wrote it (i.e., all the monsters are together, all the spells are together, etc.). Here's a summary of the various sections - it's got a lot for both players and GMs.
You can read more at http://mortality.net/board/read.php?TID=3534&page=1
~Johnny~ said:I don't know, it sounds kind of neat. Let's think about what a book like this could include:
Supplemental rules for cold-weather encounters and hazards
Fluff on different ways cultures might adapt to cold weather
Arctic monsters (probably a big chunk of the book) and variants
Relevant equipment and magic items
Prestige classes and maybe a base class for denizens of the North
Adventure hooks to get people involved in arctic games
It sounds like it could be pretty cool (no pun intended). My guess is that this started off as a guide to Icewind Dale, and then they realized that it would sell better as a more generic product. It makes me wonder if Keith Baker's aquatic adventure material -- originally intended for Eberron -- will make its way into the generic aquatic adventures book.
BTW, Frost & Fur looks really nice, especially with its beautiful Andy Brase art. It's a shame for it that the "official" version will be coming out.
Wow Johnny, you nearly described Frost & Fur's contents. I should point out that the below is not actually divided up as you see it here, although that's how I wrote it (i.e., all the monsters are together, all the spells are together, etc.). Here's a summary of the various sections - it's got a lot for both players and GMs.
ESKIMO SECTION
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3 new cultures
1 new class
3 new prestige classes
4 new skills
3 new twists on old skills
8 new weapons
3 new armors (actually 12 including 9 varieties of hide)
6 new transportation vehicles
4 new shelters
14 new magic items
11 new monsters
5 new feats
24 new spells
20 new deities
9 campaign hooks
SLAVIC SECTION
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* Three new races, including the triglaz (three-eyed), bogatyr (hero knights), and the blessed (who have marks of the stars that give them special powers).
* Three new classes, including the Cossack (ranger-type, without spells, emphasis on mounts), Koldun (evil wizard), and Volkhov (cleric/druid cross).
* Six new prestige classes, including the bogatyr (another variaion of the hero knight), boyar (land owner, taken from Avalanche Press' OGL Vlad the Impaler -- heavily revised), skomorokh (entertainer who uses bears), vedma (witch), vorozhei (fortune teller), and znakhar (healer).
* 24 new weapons.
* 12 new types of armor.
* Lots of magical items: 15 new potions, 2 new rings, 1 new staff, 3 new weapons, 2 new armor, 35 new wondrous items, 6 new minor artifacts, 5 new cursed items.
* 33 new monsters. Some are reprinted and updated. My personal favorite is the Singing Bun, the progenitor of the Gingerbread Man. I put it in for laughs.
* 21 new spells.
* 6 new gods.
* 6 campaign hooks to round it out.
NORDIC SECTION
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* Three new classes: Godi (pagan priest), vitki (runecaster), and voelva (shamaness)
* Five new prestige classes: Artificer, berserker, glimumann (Nordic wrestler), jomsviking (Norse mercenary), and leech (herb healer)
* Two skill clarifications
* One new armor, the byrnie
* Four kinds of shelter
* Eight new kinds of transportation
* 13 different weapons
* Eight new magic items
* Six new monsters, including: linnorm, draugr, haugbui, ketta, nykur, and trow
* 38 new feats, including galdralag (cursing), glimustaoa (rushing an opponent's weapon belt), stigandi (a special combat stance), strandhugg (the viking raid), and svinfylka (boar snout maneuver)
* Five new spells
* 60 runes for use with the vitki and skalds (bards) -- runecasting!
* 25 herbs for use with the leech (in a Norse campaign, there's no healing clerics, leeches are it)
* 38 deities for a godi to choose from
ICE AGE SECTION
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3 new prestige classes
3 new armor
20 new weapons
2 new magic items
1 new special material
7 new monsters
7 new feats
10 new spells
10 new gods
3 campaign hooks
You can read more at http://mortality.net/board/read.php?TID=3534&page=1