Tiefling
First Post
Gez said:No, not only. Of course, D&D pretend to be generic, and to let you play anything -- hence d20 Modern. But D&D is still biased toward flashy high fantasy. The CR system, for example, use this assumption. The balance between the classes also.
Quite true.
For low magic, I have other games
I bet.
But D&D is the game where you can play non-humans.
You can indeed.
Dwarf, elf, gnome, you name it; they are core races.
So they are.
PC parties are expected to include several non-humans, often even a majority of them.
Just who is expecting this and why should I care about them?
D&D is also the game where you have half-dragon, half-celestial and half-fiend templates.
That's right.
It is the game where you may have 8 200+-page monster books and still be missing famous creatures the setting background refers to.
You're on a roll.
The sheer diversity of spells, magic items, and creatures, both playable or not, are what makes it a high-magic game.
When played in the default manner, yes.
By using D&D for a low-fantasy, low-magic play, you are cutting what makes D&D's richness.
Just who decided that's what makes it rich and why should I care about them?
It's castrating the game.
No. No it's not.
Yes, it's exactly that.
No. No it's not.
Do you want to play Dungeon & Dragon, or do you want to play Cellar & Capon ?
I want to play a game whereby I have fun. I can do that without saying that other ways of playing are inferior. Amazing, isn't it? It's my fu. Your fu is lacking.