Because they can fight from second rank, and can cast spells when needed without harm (unless opponent also has reach).Keifer113 said:Are Glaive wielding Fighter-Mages that popular?? Why?
Mage Armor is fairly adiquite, particularly at higher levels, or if you take the Extend Spell feat if you're willing to give up a second level slot. Or you can always suck up the spell failure chance and get leather, or even mithril chain.Caspian said:I was just looking for ideas, as I kind of like the openness of the Edk build. The no armor thing sucks but oh well.
[B]No Somatic Component spell list[/b]
0- Flare
Light
1- Benign Transposition
Slide
Feather Fall
Hold Portal
True Strike
Ventriloquism
Magecraft
Critical Strike
Expeditious Retreat, Swift
Golem Strike
Guided Shot
Insightful Feint
Master’s Touch
Low-light vision
2- Baleful Transposition
Blades of Fire
Greater Slide
Blindness/Deafness
Blur
Darkness
Knock
Blade Weave
Daggerspell Stance
Fly, swift
Sonic Weapon
Insidious Insight
3- Displacement
Suggestion
Tongues
4- Dimension Door
Lesser Geas
Shout
Entangling Staff
5- Contact Other Plane
Teleport
Unfettered Heroism
6- Geas/Quest
Brilliant Blade
7- Phase Door
Power Word Blind
Teleport Object
Teleport, Greater
8- Charm Monster, Mass
Otto’s Irresistible Dance
Power Word Stun
Maddening Scream
9- Mordenkainen’s Disjunction
Power Word Kill
Prismatic Sphere
Teleportation Circle
Time Stop
Wail of the Banshee
Wish
Nope. In fact, this is exactly what reach weapons were designed to do. Reach over, around, and between a front line (usually a line of menKeifer113 said:Fighting from the second rank....doesn't the rank in front inhibit attacks? Give a bonus to the enemy's AC or a minus to the to hit? My PHB is elsewhere.
Bront said:Nope. In fact, this is exactly what reach weapons were designed to do. Reach over, around, and between a front line (usually a line of mencowering behindholding tower shields). For ranged combat they might get in your way, but reach weapons are designed with that in mind, and can be applied to more immediate holes.
SRD said:COVER
To determine whether your target has cover from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target’s square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover (+4 to AC).
When making a melee attack against an adjacent target, your target has cover if any line from your square to the target’s square goes through a wall (including a low wall). When making a melee attack against a target that isn’t adjacent to you (such as with a reach weapon), use the rules for determining cover from ranged attacks.
SRD said:Soft Cover: Creatures, even your enemies, can provide you with cover against ranged attacks, giving you a +4 bonus to AC. However, such soft cover provides no bonus on Reflex saves, nor does soft cover allow you to make a Hide check.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.