Rae ArdGaoth: Yup. If you want in, you got it.
Ferrix: Spellfire is fine, so is the Prc, if it'll fit into the level. And no, one of my posts got eaten. I'll insert the third player below.
nonamazing: Awesome, I like your work, what with reading over Sorrow's shoulder.

Welcome.
OK, we'll take a brief IC break for Chargen and intro, and open the next "episode" back at base.
The missing writeup:
Kazadi (Player: Sorrow the Man Bear)
Male Tiefling, Planar Ranger 4, Lawful Neutral
Age: 23 Height: 5'11" Weight: 165lbs Eyes: Total Black Hair: White
STR 13+1
DEX 19+4
CON 13+1
INT 12+1
WIS 15+2
CHA 8-1
Fort +5
Ref +8
Will +0
HP 24 (4d8+4)
AC 18 (Touch 18, FF 14)
Init +4
BAB +4
Spd 30'
DB +4
Racial Features
*+2 Dex, +2 Int, -2 Cha
*Medium
*Darkvision 60'
*+2 Bluff, +2 Hide
*Darkness 1/day = to HD
*Resistances: Cold/Electricity/Fire 5
*LA +1
Class Features
Weapon Group Proficiencies: Basic, Bows, Picks/Hammers, Spears/Lances
Favoured Environment: Underground
Wild Empathy
Combat Style 1: Archery (Rapid Shot)
Animal Companion
Attacks
Seeking Shortbow: +9, 1d6, x3, 60', 2lb, P, Seeking (2330gp)
MW Light Pick: +9, 1d4 +1, x3, -, 3lbs, P (304gp)
MW Light Hammer: +9. 1d4+1, x2, 20', 2lb, B (301gp)
Armour
None
Feats
Track
Endurance
Point Blank Shot
Weapon Finesse
Companions
Dripfang, Fiendish Viper
Medium Magical Beast; HD 2d8, 19hp; Init +3; Speed 20' (Climb/Swim); AC 16, Touch 13 Flat-footed 13; Base Attack/Grapple +1/+0; Atk; Bite +4 melee (1d4-1 plus Poison) Full Atk: Bite +4 (1d4-1 plus Poison) Special Attack: Smite Good 1/day; Darkvision 60', Cold/Fire Resistance: 5, SR 4, Poison (1d6 Con DC 11), Scent; Fort +3 Ref +6 Will +1; Str 8 Dex 17 Con 11 Int 1 Wis 12 Cha 2; Balance +11, Climb +11, Hide +12, Listen +5, Spot +5, Swim +7; Feat: Improved Initiative, Weapon Finesse; Tricks: Fetch, Guard, Seek, Track
Skills Skill: Total/Check(ranks+ability+misc)
Heal: 10(8+2+0)
Hide: 12(8+4+2)
Knowledge: Planes: 9(8+1+0)
Listen: 10(8+2+0)
Move Silently: 12(8+4+0)
Survival: 10(8+2+0)
Use Rope: 12(8+4+0)
Equipment Total: 47.5lbs
Seeking Shortbow 2lbs (2330gp)
MW Pick 3lbs (301gp)
MW Hammer 2lbs (304gp)
Quiver of Elhonna 2lbs(1800gp)
50 +1 Arrows (in Quiver of Elhonna) 2 ½lbs (2350gp)
Explorer's outfit 8lbs (-)
Backpack 2lbs (2gp)
50' Silk Rope 5lbs (10gp)
Grappling hook 4lbs (1gp)
Climber's Kit 5lbs (80gp)
Trail rations x5 5lbs (5sp)
Sunrod x2 2lbs (4gp)
Sack 1/2lbs (1sp)
Beltpouch 1/2lbs (1gp)
Flint + Steel – (1gp)
Trail rations x2 2lbs (2sp)
Candle x3 – (2cp)
2 Flask Alchemists Fire 2lbs (40gp)
Appearance:
Kazadi is slight of frame for his almost 6 feet in height. He wears a combination of tight fitting dark shirts and trousers with simple brocade embroidery, and long loose jackets and capes. Not all of them are black, and in fact he enjoys dark and heavy greens blues and purples. He prefers long fingerless gloves, and several belts of varying sizes, styles, and colours looped loosely around his waist. His armament is slight, a well crafted and curiously patterned with angular design shortbow of dark wood, along with a forest green quiver poking above his left shoulder. Any other weapons are hidden by his clothing. His skin is pale and fair, and his shoulder length hair is closely cropped, swept back from his forehead and ears, and stark white. Over his eyes he wears a pair of dark goggles on a tight leather thong. A sharp aquiline nose presses in tightly over thin, colorless lips and a somewhat pointed jaw.